Wow, road made a nice jump forwards.
Taking a short peek at http://algeralith.info/HavenMap/?x=-25. ... .58&zoom=9 (road end currently in cell -21,49)
bamump2k9:
- where (generally) do you like to go west ? (near river-end North?, or sooner.)
- Do you like me to move that claim over to the new camp ?
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Neon14
- Posts: 512
- Joined: Wed Nov 09, 2011 6:49 am
Re: Makin a road
Well there was nothing for him to do, he already destroyed all of it x)FictionRyu wrote:That's odd. Maybe he understood something more thenwhat I had said about the RUnestone. Or--least likely--he had a change of heart and left.Neon14 wrote:He left I guess, didn't see him since you logged off.FictionRyu wrote:What happened with that griefer last night?
BigStronk
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brohammed
- Posts: 526
- Joined: Sun Jun 20, 2010 2:41 pm
Re: Makin a road
How do we feel about doing this in Salem, on release?
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bamump2k9
- Posts: 294
- Joined: Fri Apr 06, 2012 9:44 pm
Re: Makin a road
mvgulik wrote:Wow, road made a nice jump forwards.
Taking a short peek at http://algeralith.info/HavenMap/?x=-25. ... .58&zoom=9 (road end currently in cell -21,49)
bamump2k9:
- where (generally) do you like to go west ? (near river-end North?, or sooner.)
- Do you like me to move that claim over to the new camp ?
someone will need to check out that places that are in the -22/48 and -24/49 grid, if they are abandoned we will build up to -22/48 then west on through both of those sectors.
If they aren't abandoned we'll just drive the road straight towards the lake there. then we'll have to make an intersection in an earlier part of the road.
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
xoxo ~bamump
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Wincenty
- Posts: 65
- Joined: Sun Oct 23, 2011 9:39 am
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Makin a road
That's true. Has he shown back up?Neon14 wrote:Well there was nothing for him to do, he already destroyed all of it x)
Scooby Doo taught us that the real monsters are humans.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Makin a road
Pix of da rode plz
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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bamump2k9
- Posts: 294
- Joined: Fri Apr 06, 2012 9:44 pm
Re: Makin a road
Wincenty wrote:Please post some screenshots of how the works going
pictures coming soon- i'll put them in the first post along with progress details and locations of waystops.jordancoles wrote:Pix of da rode plz
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
xoxo ~bamump
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Mereck
- Posts: 26
- Joined: Mon Feb 20, 2012 9:02 pm
Re: Makin a road
I was working a little on the road yesterday and I saw a naked guy in a pumpkin mask. I said hello but he didn't speak or really do anything at all (there was a bunch of boxes and stuff nearby and he didn't even touch them). He was hanging around, occasionally moving a bit for a while before logging off. He left a HF near the end of the road and that was all I saw of him.FictionRyu wrote:That's true. Has he shown back up?
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Makin a road
Hm. Could of been him. He was wearing a pumpkin mask when he first appeared.Mereck wrote:I was working a little on the road yesterday and I saw a naked guy in a pumpkin mask. I said hello but he didn't speak or really do anything at all (there was a bunch of boxes and stuff nearby and he didn't even touch them). He was hanging around, occasionally moving a bit for a while before logging off. He left a HF near the end of the road and that was all I saw of him.FictionRyu wrote:That's true. Has he shown back up?
That or someone read this thread and decided to poke fun. Either way, it's best to keep an eye on him.
Scooby Doo taught us that the real monsters are humans.