Makin a road

General discussion and socializing.
mvgulik
Posts: 4096
Joined: Fri May 21, 2010 2:29 am

Re: Makin a road

Post by mvgulik »

Wow, road made a nice jump forwards.

Taking a short peek at http://algeralith.info/HavenMap/?x=-25. ... .58&zoom=9 (road end currently in cell -21,49)

bamump2k9:
- where (generally) do you like to go west ? (near river-end North?, or sooner.)
- Do you like me to move that claim over to the new camp ?
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Neon14
Posts: 512
Joined: Wed Nov 09, 2011 6:49 am

Re: Makin a road

Post by Neon14 »

FictionRyu wrote:
Neon14 wrote:
FictionRyu wrote:What happened with that griefer last night?
He left I guess, didn't see him since you logged off.
That's odd. Maybe he understood something more thenwhat I had said about the RUnestone. Or--least likely--he had a change of heart and left. :lol:
Well there was nothing for him to do, he already destroyed all of it x)
BigStronk
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brohammed
Posts: 526
Joined: Sun Jun 20, 2010 2:41 pm

Re: Makin a road

Post by brohammed »

How do we feel about doing this in Salem, on release?
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bamump2k9
Posts: 294
Joined: Fri Apr 06, 2012 9:44 pm

Re: Makin a road

Post by bamump2k9 »

mvgulik wrote:Wow, road made a nice jump forwards.

Taking a short peek at http://algeralith.info/HavenMap/?x=-25. ... .58&zoom=9 (road end currently in cell -21,49)

bamump2k9:
- where (generally) do you like to go west ? (near river-end North?, or sooner.)
- Do you like me to move that claim over to the new camp ?

someone will need to check out that places that are in the -22/48 and -24/49 grid, if they are abandoned we will build up to -22/48 then west on through both of those sectors.
If they aren't abandoned we'll just drive the road straight towards the lake there. then we'll have to make an intersection in an earlier part of the road.
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
Wincenty
Posts: 65
Joined: Sun Oct 23, 2011 9:39 am

Re: Makin a road

Post by Wincenty »

Please post some screenshots of how the works going :)
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FictionRyu
Posts: 1655
Joined: Wed Jun 01, 2011 5:12 am

Re: Makin a road

Post by FictionRyu »

Neon14 wrote:Well there was nothing for him to do, he already destroyed all of it x)
That's true. Has he shown back up?
Scooby Doo taught us that the real monsters are humans.
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jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Makin a road

Post by jordancoles »

Pix of da rode plz
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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bamump2k9
Posts: 294
Joined: Fri Apr 06, 2012 9:44 pm

Re: Makin a road

Post by bamump2k9 »

Wincenty wrote:Please post some screenshots of how the works going :)
jordancoles wrote:Pix of da rode plz
pictures coming soon- i'll put them in the first post along with progress details and locations of waystops.
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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Mereck
Posts: 26
Joined: Mon Feb 20, 2012 9:02 pm

Re: Makin a road

Post by Mereck »

FictionRyu wrote:That's true. Has he shown back up?
I was working a little on the road yesterday and I saw a naked guy in a pumpkin mask. I said hello but he didn't speak or really do anything at all (there was a bunch of boxes and stuff nearby and he didn't even touch them). He was hanging around, occasionally moving a bit for a while before logging off. He left a HF near the end of the road and that was all I saw of him.
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FictionRyu
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Joined: Wed Jun 01, 2011 5:12 am

Re: Makin a road

Post by FictionRyu »

Mereck wrote:
FictionRyu wrote:That's true. Has he shown back up?
I was working a little on the road yesterday and I saw a naked guy in a pumpkin mask. I said hello but he didn't speak or really do anything at all (there was a bunch of boxes and stuff nearby and he didn't even touch them). He was hanging around, occasionally moving a bit for a while before logging off. He left a HF near the end of the road and that was all I saw of him.
Hm. Could of been him. He was wearing a pumpkin mask when he first appeared.
That or someone read this thread and decided to poke fun. Either way, it's best to keep an eye on him.
Scooby Doo taught us that the real monsters are humans.

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