I dug some worms and put them in a container. Then I waited for about a week. Then I looked in that container and I was surprised. Worms were still alive!
I believe worms should die in a container if there is no soil in it.
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peri
- Posts: 6
- Joined: Wed Jun 30, 2010 4:15 am
Re: Worms
We should get worm farms. Like what gardeners use; they put worms and soil in a tank and let it process the soil, so the soil quality improves over time (which would be really useful for treeplanting). It would also make earthworms more useful as now they are too tedious to dig up soley for fishing and don't have much purpose otherwise.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Worms
These are actually called Compost Bins and require a certain type of worm as it's urine is useful as a fertilizer.peri wrote:We should get worm farms. Like what gardeners use; they put worms and soil in a tank and let it process the soil, so the soil quality improves over time (which would be really useful for treeplanting). It would also make earthworms more useful as now they are too tedious to dig up soley for fishing and don't have much purpose otherwise.
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If it doesn't boost it a lot and is capped it can work side-by-side with the current system.
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Nicky10101
- Posts: 8
- Joined: Tue Jan 19, 2010 4:52 am
Re: Worms
I think it would be a great idea if worms and/or compost could raise soil quality.... though I agree it would have to be a tiny and slow raise so that it doesn't mess with the system. Perhaps we could make earthworms die after a time.... unless you put in soil with them like the silkworms with leaves? Though personally I'd just dig up more if that were the case.
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Breakneck9
- Posts: 194
- Joined: Mon Sep 06, 2010 6:08 pm
Re: Worms
DatOneGuy wrote:These are actually called Compost Bins and require a certain type of worm as it's urine is useful as a fertilizer.peri wrote:We should get worm farms. Like what gardeners use; they put worms and soil in a tank and let it process the soil, so the soil quality improves over time (which would be really useful for treeplanting). It would also make earthworms more useful as now they are too tedious to dig up soley for fishing and don't have much purpose otherwise.
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If it doesn't boost it a lot and is capped it can work side-by-side with the current system.
Thinking of the race between the turtle and rabbit story, why not place a cap it can go no further than the highest quality soil spot in haven, while implementing a slow quality increase over a long period of time. (like tree's but much much slower maybe 1 year to hit cap). This way whether you find a HQ spot, or create one, both would be hard to acquire, but neither would be exclusive.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Worms
No thanks, that sounds silly to allow everyone else to catch up.Breakneck9 wrote:DatOneGuy wrote:These are actually called Compost Bins and require a certain type of worm as it's urine is useful as a fertilizer.peri wrote:We should get worm farms. Like what gardeners use; they put worms and soil in a tank and let it process the soil, so the soil quality improves over time (which would be really useful for treeplanting). It would also make earthworms more useful as now they are too tedious to dig up soley for fishing and don't have much purpose otherwise.
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If it doesn't boost it a lot and is capped it can work side-by-side with the current system.
Thinking of the race between the turtle and rabbit story, why not place a cap it can go no further than the highest quality soil spot in haven, while implementing a slow quality increase over a long period of time. (like tree's but much much slower maybe 1 year to hit cap). This way whether you find a HQ spot, or create one, both would be hard to acquire, but neither would be exclusive.
IT should be able to be done to a maximum of 1.2x the starting quality, or something of the sort. for example one compost cycle raises it 5q, a maximum of 120% initial quality can be reached.
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