:fs 1 is great, but I really like playing and browsing the forums at the same time.
Unforunately my laptops native res is pretty high, so the 800x600 window only takes up about 4 square inches and everything is really hard to see and click on.
Loftar would it take you long to implement something like :resmultiplier n where n is an integer and it just stretches the window? Bonus points if n can be a double/float.
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: UI: Double size
Psht, bonus points if he can make it work on a 1440x900 screen.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: UI: Double size
Lol, is that a request for widescreen support?Jfloyd wrote:Psht, bonus points if he can make it work on a 1440x900 screen.
I always have a bit of a laugh when fullscreen on my laptop turns everyone into chubby little kids
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: UI: Double size
I just hope it wont become some stretchy shit like :fs1 and it just expands the view. I'd hate to have the option to scale it up, but destroy the native resolution. I will never scale my pixels!
The ones who see things differently.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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kaka
- Posts: 673
- Joined: Fri Apr 03, 2009 8:31 am
- Location: Château de Gâteau
Re: UI: Double size
Why not? Pixels are beautiful.sami1337 wrote:I will never scale my pixels!
The bigger, the better.
I have a rule of thumb; If you can't count them, they're too small.
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StarChaser
- Posts: 267
- Joined: Sat May 30, 2009 10:16 am
- Location: Australia
Re: UI: Double size
Anyone who has played Noctis would know just how stunningly beautiful large pixels can be. :3kaka wrote:Why not? Pixels are beautiful.sami1337 wrote:I will never scale my pixels!
The bigger, the better.
I have a rule of thumb; If you can't count them, they're too small.
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: UI: Double size
as long as they are sharp and clear it's all good. but what happens to h&h when you fullscreen it just ruins it.
The ones who see things differently.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: UI: Double size
just downscale your monitor resolution until the h&h window fills most of your screen
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sami1337
- Posts: 1125
- Joined: Tue May 26, 2009 1:52 pm
Re: UI: Double size
But then you cant multi task.
The ones who see things differently.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: UI: Double size
real gamers don't let anything distract them