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hron
- Posts: 12
- Joined: Sat May 29, 2010 6:14 pm
Sausages formula
Any1 knows forumla for Sausages quality ??
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Sausages formula
(4(average of ingredients) + (tool quality))/5 softcapped by sqrt(cooking*per), with the exception of wonderful wilderness wurst which i think is softcapped by the cube root of(cooking*per*psy)
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hron
- Posts: 12
- Joined: Sat May 29, 2010 6:14 pm
Re: Sausages formula
thx alot, but this still dose not fit...
this is experiment:
cooking 30, perception 10
ingredients: q10 q40 q10
meat grinder q not known (mats used: block 59x2, board 71x2, iron 71x3)
result sausage: q25 (from forumla its 23)
change cooking to 46 (with hat)
result sausage: q 27 (from formula its 25)
ingredients: q70 q41 q17
cooking 46, perception 10, same meat grinder
result: 33 (from formula 34,45)
ingredients: q10 q78 q12
cooking 46, perception 10, same meat grinder
result: 33 (from formula 30,71)
hmm ?
for softcap i used this info:
http://havenandhearth.wikia.com/wiki/Softcap
and your formula: sqrt(cook+perc)
then ((Quality that should be)+softcap) /2
this is experiment:
cooking 30, perception 10
ingredients: q10 q40 q10
meat grinder q not known (mats used: block 59x2, board 71x2, iron 71x3)
result sausage: q25 (from forumla its 23)
change cooking to 46 (with hat)
result sausage: q 27 (from formula its 25)
ingredients: q70 q41 q17
cooking 46, perception 10, same meat grinder
result: 33 (from formula 34,45)
ingredients: q10 q78 q12
cooking 46, perception 10, same meat grinder
result: 33 (from formula 30,71)
hmm ?
for softcap i used this info:
http://havenandhearth.wikia.com/wiki/Softcap
and your formula: sqrt(cook+perc)
then ((Quality that should be)+softcap) /2