If we're overshooting we might as wlel have H-bombs too. I'm taking out supergrids at a time with this thing.Lordryan wrote:We're talking Steam Engines, not GasolinePotjeh wrote:I want V2 rockets to shoot other villages.
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DatOneGuy
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- Location: I'm in Miami, trick.
Re: Steampunk and other
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Gulluoglu
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Re: Steampunk and other
I want a steam-powered V2 rocket.Lordryan wrote:We're talking Steam Engines, not GasolinePotjeh wrote:I want V2 rockets to shoot other villages.
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Cingal
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- Joined: Mon Jun 14, 2010 12:08 pm
Re: Steampunk and other
Eh. I would like to see some steam powered things in the game, it'd make a good "Final stage" of metal and flour production, however, the problem with adding steam to the game is it brings the question of "Why not just put a steam engine on everything?"
It'd be interesting to see, however, it'd have to be something that would take a long time to unlock and build.
Although, I think we should probably draw the line at steam-powered bicycles.
It'd be interesting to see, however, it'd have to be something that would take a long time to unlock and build.
Although, I think we should probably draw the line at steam-powered bicycles.
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http://upload.wikimedia.org/wikipedia/commons/7/72/Dampf-Fahrrad_2.jpg-
sabinati
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Re: Steampunk and other
i'd love to have separate "flavors" of this game once it gets past beta, wild west, steampunk, etc. it's a nice basis.
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Cingal
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Re: Steampunk and other
I had a similar idea with regions, where the world is made up of different areas where different items grow or are produced better than in other areas.sabinati wrote:i'd love to have separate "flavors" of this game once it gets past beta, wild west, steampunk, etc. it's a nice basis.
For example temperate areas would be like the game is now, log cabins, some stone structures, that kind of thing. (Akin to Real-life Europe.)
Desert areas would have sand, stone, mud, clay and papyrus, and people settling their would have access to those types of buildings. (Akin to Real Life Ancient Egypt)
Stuff like that really.
But, eh, it's more of a "Wouldn't it be cool" than a "Let's do this" kind of idea.
Who knows, maybe something like that is the eventual intention.
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jorb
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Re: Steampunk and other
This. There are lots of cool ideas for themes and whatnot that do not necessarily suck just because they don't fit in H&H.sabinati wrote:i'd love to have separate "flavors" of this game once it gets past beta, wild west, steampunk, etc. it's a nice basis.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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burgingham
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Re: Steampunk and other
Well I did not mean that other flavours are not cool, but this is meant like in basically different games/servers and not all in one i hope? I am all for that myself, but fitting tons of flavours or technical eras in one game does not sound very appealing.
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Potjeh
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Re: Steampunk and other
Sure, these settings are fine and dandy for a whole new game based on the same engine, but please don't put pikemen and tanks in the same game.
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Grog
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Re: Steampunk and other
Onionfighter wrote:burgingham wrote:If the devs wanted a steampunk game they would have created a steampunk game. If players wanted a steampunk game they would go play a steampunk game. This just doesn't fit into h&h at all.
Favourite thread: viewtopic.php?f=9&t=3388
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Cingal
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Re: Steampunk and other
http://blogs.theage.com.au/screenplay/a ... egends.jpgPotjeh wrote:Sure, these settings are fine and dandy for a whole new game based on the same engine, but please don't put pikemen and tanks in the same game.
Why on earth not?