rye130 wrote:johnsmith wrote:(you must be in their inner circle and have come from the first world to be accepted as having any real value or input)
To be accepted you have to not be retarded (ex. don't say stuff like johnsmith does).
PS If we could have trade johnsmith for Josan, itd be totally worth it!
Even Josan and Lman both would be better. Wait... nevermind.
The current world (assuming it's not been extended again since I last checked) is 9x9 supergrids of 5,000x5,000 tiles each. Making the current world 2,025,000,000 total tiles. The next time it is expanded, it will go from a 9x9 grid of 81 supergrids to an 11x11 grid of 121. That will add another 1,000,000,000 total tiles to the game, increasing it's total area by nearly half. A prospect attempt covers a radius of 1,000 tiles, or 3,140,000 tiles worth of space. Disregarding the fact that you're working with circles and thus there will be overlap, it'd take at least 318 prospecting attempts to even cover the overworld, let alone the caves.
All of this math is meant to illustrate one simple fact. Every time new grids are added the world's total area shoots up by a large margin. In those 40 new grids there are likely to be a few hundred new mines, all fresh for the taking. If you really wish to find a mine, perhaps it is best to plan ahead. Take a trip out to an edge or a corner, and build a town by the invisible walls. Check regularly to see if you can pass, and as soon as that wall goes away, be ready to prospect. If you do this, you will certainly find multiple mines.
Edit: Fixed area of prospect.