I died. My character disapeard from menu. WHy?

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Iska
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I died. My character disapeard from menu. WHy?

Post by Iska »

I died. My character disapeard from menu. WHy?
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kralmir
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Re: I died. My character disapeard from menu. WHy?

Post by kralmir »

because you are fucking dead, death is permanent.
[5:09:24 AM] kralmir: shrek is love
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[5:09:27 AM] kralmir: shrek is life

"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
Iska
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Joined: Sun Jul 11, 2010 3:42 pm

Re: I died. My character disapeard from menu. WHy?

Post by Iska »

;o
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sabinati
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Re: I died. My character disapeard from menu. WHy?

Post by sabinati »

you can make a new character and inherit some of your dead characters stats and LP. in the creation room, read the runestone and press the inherit button.
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Granger
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Re: I died. My character disapeard from menu. WHy?

Post by Granger »

It would be helpful if the runestone in the starter room would show the reason why the ancestor died, like:
  • eaten by boar
  • [summoned though <scent> and] killed by <avatarY>
  • forgot to put on shoes
etc.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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DarkhVorTeX
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Re: I died. My character disapeard from menu. WHy?

Post by DarkhVorTeX »

Granger wrote:It would be helpful if the runestone in the starter room would show the reason why the ancestor died, like:
  • eaten by boar
  • [summoned though <scent> and] killed by <avatarY>
  • forgot to put on shoes
etc.
If you don't know why you died, then you're doing it wrong. As for summon kills, that is what murder scents are for. No need to hold everybody's hands all the way through college.
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sabinati
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Re: I died. My character disapeard from menu. WHy?

Post by sabinati »

Granger wrote:It would be helpful if the runestone in the starter room would show the reason why the ancestor died, like:
  • eaten by boar
  • [summoned though <scent> and] killed by <avatarY>
  • forgot to put on shoes
etc.
i kind of like this idea, reminds me of oregon trail. doesn't the runestone disappear after you inherit though?
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Gulluoglu
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Re: I died. My character disapeard from menu. WHy?

Post by Gulluoglu »

A running record in the creation room of how your past relatives died would be funny, though I don't like the idea of freely giving away the name of whoever killed you. Tough break! Go figure that one out on your own. :)
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loftar
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Re: I died. My character disapeard from menu. WHy?

Post by loftar »

Granger wrote:It would be helpful if the runestone in the starter room would show the reason why the ancestor died
It most certainly would. It's a bit hard to properly specify and determine a cause of death, however, and also to propagate it through all those function calls actually leading up to the actual death of a character. I'm working on it, though.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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loftar
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Re: I died. My character disapeard from menu. WHy?

Post by loftar »

Gulluoglu wrote:though I don't like the idea of freely giving away the name of whoever killed you. Tough break! Go figure that one out on your own. :)
I don't like giving away his name either, but I have considered adding him to the decendent's kin list under a generic nickname or such, so that one can it least recognize the face of one's ancestor's murdered when stumbling upon him.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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