Spar not reducing durability

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exewu
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Spar not reducing durability

Post by exewu »

Please?
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Jfloyd
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Re: Spar not reducing durability

Post by Jfloyd »

Already sugested, and denied.
Reasoning, if you spar with armor and real weapondry in real life, your armor is going to get damaged, you just don't plan on killing each other.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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DatOneGuy
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Re: Spar not reducing durability

Post by DatOneGuy »

Happy to hear it was rejected. It would be a silly thing to have in such a game.
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Zamte
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Re: Spar not reducing durability

Post by Zamte »

Jfloyd wrote:Already sugested, and denied.
Reasoning, if you spar with armor and real weapondry in real life, your armor is going to get damaged, you just don't plan on killing each other.
Kind of odd reasoning, since it's absolutely false. If you're actually sparing in the real world, you're certainly not swinging with any sort of intensity which would cause damage. It's more about the maneuvers, and the attacks are feinted. With such a complicated combat system, it's a bit brutal to also expect the people trying to learn it to blow their armor (or make extra sets) just to do so. It doesn't matter so much for those of us with access to metal, particularly bronze, but for those trading for it? Having to trade for a bunch of extra armor just so you can learn to use it makes it all the harder to get into melee.
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DatOneGuy
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Re: Spar not reducing durability

Post by DatOneGuy »

Zamte wrote:
Jfloyd wrote:Already sugested, and denied.
Reasoning, if you spar with armor and real weapondry in real life, your armor is going to get damaged, you just don't plan on killing each other.
Kind of odd reasoning, since it's absolutely false. If you're actually sparing in the real world, you're certainly not swinging with any sort of intensity which would cause damage. It's more about the maneuvers, and the attacks are feinted. With such a complicated combat system, it's a bit brutal to also expect the people trying to learn it to blow their armor (or make extra sets) just to do so. It doesn't matter so much for those of us with access to metal, particularly bronze, but for those trading for it? Having to trade for a bunch of extra armor just so you can learn to use it makes it all the harder to get into melee.
Then don't swing with said intensinity ingame.

Otherwise, make armor for sparring.

I'm sure all of this has been gone over though wherever it was originally suggested...
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burgingham
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Re: Spar not reducing durability

Post by burgingham »

Jfloyd wrote:Already sugested, and denied.
Reasoning, if you spar with armor and real weapondry in real life, your armor is going to get damaged, you just don't plan on killing each other.
I am pretty sure nobody ever said that. Do you have a link or quote?
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Jeff
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Re: Spar not reducing durability

Post by Jeff »

What about wooden swords with very low atk? Of course, it should be fixed and non-dependant of quality.
"I'm just an humble farmer, after all"
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Sarge
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Re: Spar not reducing durability

Post by Sarge »

Zamte wrote:
Jfloyd wrote:Already sugested, and denied.
Reasoning, if you spar with armor and real weapondry in real life, your armor is going to get damaged, you just don't plan on killing each other.
Kind of odd reasoning, since it's absolutely false. If you're actually sparing in the real world, you're certainly not swinging with any sort of intensity which would cause damage. It's more about the maneuvers, and the attacks are feinted. With such a complicated combat system, it's a bit brutal to also expect the people trying to learn it to blow their armor (or make extra sets) just to do so. It doesn't matter so much for those of us with access to metal, particularly bronze, but for those trading for it? Having to trade for a bunch of extra armor just so you can learn to use it makes it all the harder to get into melee.
I'm with Zamte on this one and support the OP's request.
factnfiction101 wrote:^I agree with this guy.
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burgingham
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Re: Spar not reducing durability

Post by burgingham »

Me too btw.
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spectacle
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Re: Spar not reducing durability

Post by spectacle »

Support, both from a gameplay and realism viewpoint. These hearthlings must have amazing coordination if they can land a blow so precise it pierces armor but stops just short of drawing blood. :D
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