Game Development: Weißbier und Käse.

Announcements about major changes in Haven & Hearth.
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: Game Development: Weißbier und Käse.

Post by kimya »

ohohoh, weißbier! jetz brauchen wir nur noch weißwürste und wir können samstag um 11 uhr eine zünftige brotzeit machen!

you guys are amazing! but i guess this was already mentioned.
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: Game Development: Weißbier und Käse.

Post by kimya »

i may quote gauteamus: "abit strange that beer, at no point, requires water?"
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Errol
Posts: 124
Joined: Fri May 29, 2009 8:06 pm

Re: Game Development: Weißbier und Käse.

Post by Errol »

I guess that's, at this point, inspired by Dwarf Fortress.

Soweit ich das beurteilen kann, ist das Fox Fuet weiß :) Jetzt bräuchten wir erstmal Grills und Ketchup! *g*
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Jfloyd
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Joined: Tue Jun 09, 2009 3:51 am

Re: Game Development: Weißbier und Käse.

Post by Jfloyd »

Yolan wrote:.... that is awesome. Do this. Do this now!
But repeat it 4 times, and keep your hearth in the very bottom one.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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jorb
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Re: Game Development: Weißbier und Käse.

Post by jorb »

kimya wrote:i may quote gauteamus: "abit strange that beer, at no point, requires water?"
The wort recipe does?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Gauteamus
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Re: Game Development: Weißbier und Käse.

Post by Gauteamus »

I have not tried making wort myself, but from the small icons on the recipe, you get the impression it only needs an empty bucket.

Great update!
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KiT
Posts: 39
Joined: Tue Jun 02, 2009 10:48 pm

Re: Game Development: Weißbier und Käse.

Post by KiT »

How long does it take for curd to transform into cheese, and for fresh cheese to transform into other forms?
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Vattic
Posts: 232
Joined: Sat May 30, 2009 1:47 am
Location: United Kingdom

Re: Game Development: Weißbier und Käse.

Post by Vattic »

:D nice work! I'll be feeling even more at home down in my mine when I get some barrels of beer set up. Now I just need to convince you to make me a couple of feet shorter and let me grow my beard instead of forcibly shaving my hearthling while I'm logged out.
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sami1337
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Joined: Tue May 26, 2009 1:52 pm

Re: Game Development: Weißbier und Käse.

Post by sami1337 »

Crazy update. Will take time to get on top of all of this. :D
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Potjeh
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Re: Game Development: Weißbier und Käse.

Post by Potjeh »

Laremere wrote:
niltrias wrote:Can we build mines in mines?
Yes


So, what about wine and beer makes it so worth it to go through all that trouble making it?
It's BEER, man. Watch your posts, this one was borderline blasphemy.

Are we getting different beers in the future?

Oh, I'd like to propose another alcohol - slivovitz. It's a spirit that's popular in most Slavic countries, and even in some Germanic ones. We'd need a plum tree added. Picked plums would be placed in a barrel to ferment, and then distilled in a still (requires a ton of cast iron). It could give Con FEP, or switch it around so beer gives Con and slivovitz Str. Only problem is that I don't know if it's thematically appropriate, because spirits appeared about the same time as gunpowder, I think.
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