Haha I guess my point is true then.Ferinex wrote:...........sabinati is a goon.Delamore wrote:Yeah fuck over 50% of the games population because we don't like them!sabinati wrote:please don't namedrop something awful with an item in this game.
Seriously the goon town had 15 people in a party before the server update, that isn't including goons off doing their own things and goons in other towns.
You guys need to stop thinking of every goon as evil players and ignoring suggestions because "lol goons" we're not a group of people who all think the same, goons don't instantly agree with other goons suggestions, hell some goons even post against some of the suggestions you guys have shot down because "lol goons"
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Battleaxe of the Twelfth Bay
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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: Battleaxe of the Twelfth Bay
Myself, I don't care much for the B12 name on the battleaxe, and I'm from B12. Sure, we complained about not having an axe to fight with that didn't suck, but... eh. I'd rather not see in-game namedropping.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Battleaxe of the Twelfth Bay
Yeah, I'm B12 too, and I don't really like the name of the axe too much. I liked that Bottleaxe name that someone suggested, it was dwarfy 
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niltrias
- Posts: 1559
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Re: Battleaxe of the Twelfth Bay
I`m in favor of good old "battleaxe", as I have said before. If we ever have unique, legendary items, then I think "The Axe of the Twelfth Bay" would be cool. But for the standard item, a standard name would be better.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Battleaxe of the Twelfth Bay
sabinati wrote:please don't namedrop something awful with an item in this game.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: Battleaxe of the Twelfth Bay
I second the BottleaxePotjeh wrote:Yeah, I'm B12 too, and I don't really like the name of the axe too much. I liked that Bottleaxe name that someone suggested, it was dwarfy
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sabinati
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Re: Battleaxe of the Twelfth Bay
lol goons
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Peter
- Posts: 1491
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Re: Battleaxe of the Twelfth Bay
No no, it could be pretty good... maybe if we get different kinds of dreams, you could get, in addition to "a Wonderful Dream", "Some Awful Dream".sabinati wrote:please don't namedrop something awful with an item in this game.
Surprise.
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sabinati
- Posts: 15527
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Re: Battleaxe of the Twelfth Bay
niltrias wrote:I could think of some thematically appropriate things for SA. Like if we get a dream based magic system, we could sometime times get "a beautiful dream" and sometimes "Some awful nightmares". heh. Fits a lot better than "the battle axe of the 12th bay" if you ask me.
But seriously, the more players the merrier.
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Battleaxe of the Twelfth Bay
Great minds think alike... making this all the more odd.sabinati wrote:niltrias wrote:I could think of some thematically appropriate things for SA. Like if we get a dream based magic system, we could sometime times get "a beautiful dream" and sometimes "Some awful nightmares". heh. Fits a lot better than "the battle axe of the 12th bay" if you ask me.
But seriously, the more players the merrier.
Surprise.