How about if we could put a message on some parchment and then put that parchment in a bottle and drop it in some water. It would disappear much like things do currently but at a random number of days later it could appear on the shore for someone to find.
True it would be completely useless but I'd like to see this none the less.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Message in a bottle
Funny that you should mention it. We've planned for a long time to implement it so that items that are dropped in water tiles wash up on beach tiles here and there in the world. 
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Golbez
- Posts: 100
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Re: Message in a bottle
First off, you guys are preemptively discussing things you know people will suggest just so you can say it's planned, aren't you 
On a completely unrelated side note, jorb, fix the palisade bounding box. Loftar says we should nag you about it.
On a completely unrelated side note, jorb, fix the palisade bounding box. Loftar says we should nag you about it.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Message in a bottle
Yes they are, it's for legal purposes.Golbez wrote:First off, you guys are preemptively discussing things you know people will suggest just so you can say it's planned, aren't you
On a completely unrelated side note, jorb, fix the palisade bounding box. Loftar says we should nag you about it.
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Vattic
- Posts: 232
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- Location: United Kingdom
Re: Message in a bottle
jorb wrote:Funny that you should suggest making a MMORPG set against a backdrop of Slavic and Germanic mythos and legend. We've planned for a long time to make such a game
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Potjeh
- Posts: 11825
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Re: Message in a bottle
I hope that key molds don't wash up, or we get another method to destroy them.
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KoE
- Posts: 536
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Re: Message in a bottle
For that matter, inventory object destruction in general would be nice. Abusable, maybe, but sometimes I like to drop things where they're not cluttering up my hard for several hours.
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theTrav
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Re: Message in a bottle
Oh boy, that's one that's going to come back to bite usPotjeh wrote:I hope that key molds don't wash up, or we get another method to destroy them.
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Yolan
- Posts: 1097
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- Location: Japan
Re: Message in a bottle
Speaking of messages, it would be great if we could write longer strings of text on parchment, so we could have letters and such in-game. Also, a wax seal would be uber cool!
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Message in a bottle
You can write a longer string, you just don't see what you're typing. When reading such a message, you need to drag it to the left because it won't fit on the screen in it's entirety.