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Nikolaj
- Posts: 9
- Joined: Sun Jul 25, 2010 10:09 pm
Re: New player seeking help
Yeah, but he never got a chance to become particularly good at anything. I'm not sure if that's better than the generic ancestors you start with, though? I don't quite understand the system.
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Twerp
- Posts: 90
- Joined: Sat Jul 03, 2010 7:14 pm
Re: New player seeking help
I've come pretty close (boars plus leeches are the worst, though I've yet to meet a Russian), but I haven't actually ever died, so I can't comment beyond what's on the wiki. Apparently, the skills of your ancestor affect the potency of the particular prayers involving those skills. So I guess he wouldn't be a spectacular guy to have watching over you, but it's something.
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Nikolaj
- Posts: 9
- Joined: Sun Jul 25, 2010 10:09 pm
Re: New player seeking help
Thanks. At least some good came out of the whole debacle. A kind soul PM'd me, offering me to team up with him and his friends who are aiming to build a village. It's good to be around somebody who isn't out to kill or rob me. 
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: New player seeking help
Villages are fun and may go well, still, watch your back, as about 40% of the villages get a psycho killer or spy sooner or later 
Myeah, the 40 was just grasped out of thin air but it happens.
Myeah, the 40 was just grasped out of thin air but it happens.
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Twerp
- Posts: 90
- Joined: Sat Jul 03, 2010 7:14 pm
Re: New player seeking help
Is that typically the case for dead villages? I think I've traveled through nearly double-digits worth of supergrids, and I've seen a surprising amount of apparently-abandoned villages, big and small. I think I found only one inhabited village (that was full of paranoid jerks) besides the one I settled in. Always wondered what kind of things could bring all them villages to their knees.