by Granger » Fri Jul 30, 2010 5:38 pm
The problem - which is known as the cart bug - is that the progress isn't correctly saved the moment the area unloads and loads with a fixed value of 92% when the area comes active again. But you can keep an area active by not leaving it.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020