The glow of the Cavebulb

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Jfloyd
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The glow of the Cavebulb

Post by Jfloyd »

While they make you glow, the cavebulbs themselves should glow in the caves.
It'd make them easier to see for people who don't use Pacho's nightvision, and would stay true to what they do.

Maybe a dim light blue glow, since I'm assuming the blue bulb part is what makes you glow.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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loftar
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Re: The glow of the Cavebulb

Post by loftar »

That was the original intention, but the current system makes it unnecessarily hard to achieve that effect on cavebulbs. It is one of the things that I hope to remedy with the new object system.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jfloyd
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Re: The glow of the Cavebulb

Post by Jfloyd »

loftar wrote:That was the original intention, but the current system makes it unnecessarily hard to achieve that effect on cavebulbs. It is one of the things that I hope to remedy with the new object system.
Well, I hope this will lead to other things being able to glow, and more awesome effects.

...flaming swords maybe?
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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jorb
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Re: The glow of the Cavebulb

Post by jorb »

Jfloyd wrote:...flaming swords maybe?
Remember what happened last time we tried something like this?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Potjeh
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Re: The glow of the Cavebulb

Post by Potjeh »

OK, maybe not swords, but flaming arrows and siege engine projectiles would look uber cool.
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Jfloyd
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Re: The glow of the Cavebulb

Post by Jfloyd »

jorb wrote:
Jfloyd wrote:...flaming swords maybe?
Remember what happened last time we tried something like this?
Yes. You guys created a silly skill, that was horribly hard to do, and utterly dangerous.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
Pacho
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Re: The glow of the Cavebulb

Post by Pacho »

Dangerous? Not at all, just hide a windchime near someone's wall, pump it full with winds and forget about it.
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Darkren
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Re: The glow of the Cavebulb

Post by Darkren »

If you wanted your own super-high windblade (without the winds getting stolen or used against you), you'd have to keep the chimes somewhere safe; and somewhere safe would usually be somewhere within your palisade/wall. (Come to think of it, caves were probably awesome for that.)

Jorbtar, you guys should consider giving out a windblade instead of a cloak/cape every now and again.
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Pacho
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Re: The glow of the Cavebulb

Post by Pacho »

No, they should consider giving them a windchime with high quality winds in it.

While they're offline.

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