-
Professor_Mindscape
- Posts: 29
- Joined: Sun Jul 11, 2010 5:26 am
- Location: Most definitely the wrong one
Re: Wagon Racing
Just make the collision damage dependant on speed. In a full speed demolition derby you'd get your shit wrecked, a casual nudge into tree on a normal drive doesn't have to do anything.
-
erozaxx
- Posts: 485
- Joined: Mon Jul 12, 2010 4:15 am
- Yahoo Messenger: erozaxx
- Location: Czech
Re: Wagon Racing
Awesome ideas - both, racing and demolition derby.
+1
+1
Also q of Bulls shoud count into speed
+1
+1
Also q of Bulls shoud count into speed
"That is not dead which can eternal lie / And with strange aeons even death may die."
H.P. Lovecraft
H.P. Lovecraft
-
Thurrok
- Posts: 569
- Joined: Thu Feb 04, 2010 5:01 pm
Re: Wagon Racing
We need us some horses.
Also, blood and gore +1
This game needs more of it.
Also, blood and gore +1
This game needs more of it.
Menschen sind Scheiße. Überall.
HAIL CATFACE!
HAIL CATFACE!
-
ciroth
- Posts: 231
- Joined: Tue Jun 22, 2010 8:05 am
Re: Wagon Racing
maybe even factor in better bred bulls/horses that increases its speed?
q100 Speed bull... runs faster than a speeding bullet!
but back on topic, i like
+1 would love to have better Q wagon with bonuses 
q100 Speed bull... runs faster than a speeding bullet!
but back on topic, i like
-
Jotun
- Posts: 233
- Joined: Thu Aug 05, 2010 7:26 pm
- Location: Dah Wastelands
Re: Wagon Racing
The most useful thing that could be implemented in this game is a steam engine. Driving a car that's fueled by logs in a forest, that would be pretty effective, amirite? That would also bring out a few more options, like drive-by's. Imagine, cruising in your steam powered vehicle around the forest with a couple of your ghet- village friends, throwing rocks at boars and furfags 