Game Development: Weißbier und Käse.

Announcements about major changes in Haven & Hearth.
Surodhet
Posts: 1
Joined: Thu Jul 16, 2009 6:47 pm

Re: Game Development: Weißbier und Käse.

Post by Surodhet »

GamingBird wrote: I'd think that for a Germanic feel, the first distilled booze should be Kirchvasser, 'Cherry Water,' also known as Schnapps.
Now Kirchvasser would be something like 'Churchvater" - the spirit´s called "Kirschwasser". But maybe you know that, and just wanted to give it a more archaic vibe ;)
In further notice, i'd rather vote for "Korn" - we got all the necessary ingredients for that, and it's much more manly ;)
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Raephire
Posts: 648
Joined: Wed Jun 10, 2009 3:34 pm

Re: Game Development: Weißbier und Käse.

Post by Raephire »

Surodhet wrote:
GamingBird wrote: I'd think that for a Germanic feel, the first distilled booze should be Kirchvasser, 'Cherry Water,' also known as Schnapps.
Now Kirchvasser would be something like 'Churchvater" - the spirit´s called "Kirschwasser". But maybe you know that, and just wanted to give it a more archaic vibe ;)
In further notice, i'd rather vote for "Korn" - we got all the necessary ingredients for that, and it's much more manly ;)
Or go GTA4 style, Pisswasser
Vanigo
Posts: 146
Joined: Mon Jun 22, 2009 1:03 am

Re: Game Development: Weißbier und Käse.

Post by Vanigo »

Booyah! I got mine cheese! It's mothzarella! 5 perception, 3 charisma, 40 nutrition.
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KoE
Posts: 536
Joined: Fri Jun 12, 2009 5:01 am

Re: Game Development: Weißbier und Käse.

Post by KoE »

Cellar Cheddar (guess where it came from) for (guesstimation) something like 12 STR FEP and 3 AGI FEP (possibly 13/2?). Also only gave two slices compared to Vanigo's reported-elsewhere 4 of Mothzarella.

I forgot to note the nutritional value, but I gave the other slice to a new-player friend of mine who said it was 4% of his total, which I think is what we call 40 nutrition.
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Krantarin
Posts: 362
Joined: Tue Jun 02, 2009 4:29 am

Re: Game Development: Weißbier und Käse.

Post by Krantarin »

I'm working on making cabin and outdoors cheese right now-could you guys tell me how long it took for your cheeses to change from curd?
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.
Vanigo
Posts: 146
Joined: Mon Jun 22, 2009 1:03 am

Re: Game Development: Weißbier und Käse.

Post by Vanigo »

I believe it's one game week, or 56 RL hours. Takes as long as steel, but at least you don't have to check on it every 12 hours.
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Ferinex
Posts: 1040
Joined: Sun May 31, 2009 9:05 am
Location: Miami

Re: Game Development: Weißbier und Käse.

Post by Ferinex »

Vanigo wrote:I believe it's one game week, or 56 RL hours. Takes as long as steel, but at least you don't have to check on it every 12 hours.
Actually, if they were being acurate, they would have you draining and pressing the curds to separate the whey every so often, and then packing the remaining farmer's cheese with mold (presumably they assume ambient molds in the air latch on and produce cheese ingame) and letting them cure until you get cheese.

I suppose the difference in cheese by location could be tied to the fact that these different areas would have different molds drifting around in the air. : )
i guess they never miss huh
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Krantarin
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Joined: Tue Jun 02, 2009 4:29 am

Re: Game Development: Weißbier und Käse.

Post by Krantarin »

AUUGGHHH! Don't give them ideas, Ferinex! *runs in circles screaming*
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.
Vanigo
Posts: 146
Joined: Mon Jun 22, 2009 1:03 am

Re: Game Development: Weißbier und Käse.

Post by Vanigo »

Add outside cheese to the known list! Creamy Camembert gives (what looks to me like) 6 agility, 4 charisma!
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Krantarin
Posts: 362
Joined: Tue Jun 02, 2009 4:29 am

Re: Game Development: Weißbier und Käse.

Post by Krantarin »

What process does it take to make it?
A Lurker from the days when Laketown was on the frontier and Bottleneck was the military superpower.

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