I think that being able to move with the "wasd" buttons would make this game a lot easier to play. w=north, =a=west, s=south, d=east. (using the diagonal north, just like it is on the mini map).
Positive: It would allow for clicking on objects and moving to work together better.
Negative: It would be easier for players to create macros simpler.
Other possible solution: make path finding apply to hearthlings, similar to when you use milestones.
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DatOneGuy
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Re: Keyboard Shortcuts: Movement
Macros are still simple to do without this.
I'd love WASD, but simply because I love fullkeyboard games...
I'd love WASD, but simply because I love fullkeyboard games...
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Wirt
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Re: Keyboard Shortcuts: Movement
Also, keyboard screen panning. I prefer moving with the mouse, but having to drag the cursor all over the place to peek forward is very annoying.
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DigDog
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Re: Keyboard Shortcuts: Movement
Use the fixed camera and the middle mouse button to fix it ahead of you.Wirt wrote:Also, keyboard screen panning. I prefer moving with the mouse, but having to drag the cursor all over the place to peek forward is very annoying.
burgingham wrote:You call that beer?
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DatOneGuy
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Re: Keyboard Shortcuts: Movement
Without wanting it permanently panned ahead, and if you change directions, yeah, but no.DigDog wrote:Use the fixed camera and the middle mouse button to fix it ahead of you.Wirt wrote:Also, keyboard screen panning. I prefer moving with the mouse, but having to drag the cursor all over the place to peek forward is very annoying.
Keyboard options are awesome, mice are gay.

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kaka
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Re: Keyboard Shortcuts: Movement
I've actually been thinking of making a full-featured Vimperator-like Haven client.DatOneGuy wrote:Macros are still simple to do without this.
I'd love WASD, but simply because I love fullkeyboard games...