Flee Mode Change

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Thijssnl
Posts: 2389
Joined: Fri Mar 12, 2010 9:09 pm

Re: Flee Mode Change

Post by Thijssnl »

q1,777 sling
Gimme?
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VowOfSilence
Posts: 158
Joined: Tue Jan 26, 2010 7:57 pm

Re: Flee Mode Change

Post by VowOfSilence »

He's got a point, tho.

In my experience, sling seems generally better for hunting than a wood bow.
Never used a wood bow for PvP, but that sounds like a pretty bad idea as well.
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Oblivior
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Joined: Sun Jul 11, 2010 1:39 am

Re: Flee Mode Change

Post by Oblivior »

A ranged bow we get the same problem everybody has thats getting steel.
You guys have it easy with your 300+ skills and 250Q shit. 1.777Q sling yeah where am i gonna get that.

We al know to seriously schoot a ranged bow you need atleast 150 MM to get a decent quality is even harder and that's not even the point here.

Ranged is cripled.
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DatOneGuy
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Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Flee Mode Change

Post by DatOneGuy »

Oblivior wrote:A ranged bow we get the same problem everybody has thats getting steel.
You guys have it easy with your 300+ skills and 250Q shit. 1.777Q sling yeah where am i gonna get that.

We al know to seriously schoot a ranged bow you need atleast 150 MM to get a decent quality is even harder and that's not even the point here.

Ranged is cripled.
Ranged is severely crippled, skill points aren't the reason, you should need that 150MM to be good, but you should be able to go to 700+ MM to be godly. As it stands, you are not allowed to.
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