Cannibalism

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Oblivior
Posts: 404
Joined: Sun Jul 11, 2010 1:39 am

Cannibalism

Post by Oblivior »

After buying the Murder skill that player has the ability to butcher a killed player for Human Meat (Quality depending on Survival and Killed player stats)
Butchering should yield allot of LP depending on the Killed player hes stats.

also it should yield a Skull as decoration
wich will add the furniter option :

Skull on a stick :
Human Skill
2xBones
1x Stick

When using a torch on it it can be lighted like a torchpost.

Skull Helmet :
Semi good protection (not better then metal)
should look scary.

Skull Cup :
Symbal item to put drinks in.
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Thijssnl
Posts: 2389
Joined: Fri Mar 12, 2010 9:09 pm

Re: Cannibalism

Post by Thijssnl »

For cosmetics, yes, for protection, no, that way anyone with murder can make an alt and kill it instead of getting metal.
Wirt
Posts: 100
Joined: Sat Apr 10, 2010 11:56 pm

Re: Cannibalism

Post by Wirt »

It would work as an addition to an idea suggested no earlier than yesterday in this thread, but not very interesting as a stand-alone idea.
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Cannibalism

Post by DDDsDD999 »

Oblivior wrote:After buying the Murder skill that player has the ability to butcher a killed player for Human Meat (Quality depending on Survival and Killed player stats)
Sure!
Oblivior wrote:Butchering should yield allot of LP depending on the Killed player hes stats.
No.
Oblivior wrote:also it should yield a Skull as decoration
wich will add the furniter option :

Skull on a stick :
Human Skull
2xBones
1x Stick

When using a torch on it it can be lighted like a torchpost.
Meh.
Oblivior wrote:Skull Helmet :
Semi good protection (not better then metal)
should look scary.
Cosmetic. Just as long as it looks awesome.
Oblivior wrote:Skull Cup :
Symbal item to put drinks in.
Or maybe just a little boost slightly better then wood not as good as metal.

How about the meat of the person is 2-3 servings of human meat depending on the persons FEP. Ex: 10 of any stats give nothing. 11 gives about .02, 12 gives .04

All FEP rounded down to the nearest tenth. So until the person has 15 of any stat, it give any FEP. This would prevent a lot of alt spamming and only when you defeat someone thats been playing for about a month will give you decent FEPs.
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Wirt
Posts: 100
Joined: Sat Apr 10, 2010 11:56 pm

Re: Cannibalism

Post by Wirt »

DDDsDD999 wrote:How about the meat of the person is 2-3 servings of human meat depending on the persons FEP. Ex: 10 of any stats give nothing. 11 gives about .02, 12 gives .04All FEP rounded down to the nearest tenth. So until the person has 15 of any stat, it give any FEP. This would prevent a lot of alt spamming and only when you defeat someone thats been playing for about a month will give you decent FEPs.
Ooh, I like this one! Quite minor and probably not worth chasing after deliberately, but a nice bonus if you're into this sort of thing.
However, seeing how videogames are amoral, I should pose a question: are we okay with this? Because no-one's going to bat an eye over it if it gives a bonus. I'm not, and I think it should be considered criminal, leave a scent, and be heavily affected by a hearthling's personal beliefs.
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DDDsDD999
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Joined: Fri Jul 02, 2010 12:31 am

Re: Cannibalism

Post by DDDsDD999 »

Wirt wrote: I'm not, and I think it should be considered criminal, leave a scent, and be heavily affected by a hearthling's personal beliefs.
Sure scents. Maybe gives more meat at death meaning more use to death.
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Wirt
Posts: 100
Joined: Sat Apr 10, 2010 11:56 pm

Re: Cannibalism

Post by Wirt »

DDDsDD999 wrote:Sure scents. Maybe gives more meat at death meaning more use to death.
I'd rather FEP's were affected directly, with a black FEP included - with a better ratio as you moved your slider over to death or barbarism. Naturally, you'd have to counterbalance it, and the burial idea from that thread I linked seems perfect for it.
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Gulluoglu
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Joined: Sun May 16, 2010 5:08 am

Re: Cannibalism

Post by Gulluoglu »

Consuming human flesh should also grant the Kuru buff which slowly degenerates your HHP until you die. :)
Wirt
Posts: 100
Joined: Sat Apr 10, 2010 11:56 pm

Re: Cannibalism

Post by Wirt »

Gulluoglu wrote:Consuming human flesh should also grant the Kuru buff which slowly degenerates your HHP until you die. :)
Not until a disease system is in place. (Just don't eat their braaaaaaains!)
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Alecela
Posts: 93
Joined: Wed Jun 30, 2010 6:57 am

Re: Cannibalism

Post by Alecela »

:D I like

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