Having read the edit...
While I agree with you in principle, I really don't like the idea of giving certain players an advantage because of their hardware. While I doubt many would have enough computers (or desk space & KVM switches) to reasonably manage the number of alt accounts we've seen recently, even having control of two characters at the same time can put someone at a significant advantage over everyone else. I've been in a game like that, and the players with "mules" really skewed some of the end-game competitions into giant popularity contests.
-
Erik_the_Blue
- Posts: 218
- Joined: Mon Jun 22, 2009 10:15 am
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Multiple Clients
one could just drop the loot into a container, log off, immediately log on with an alt and grab the stuff out of the container. they don't even need to be logged on at the same time.Ferinex wrote: What 'thieves' do, is have one main account that keeps the stolen items, but use alts to do the actual stealing. You track and kill the alts, but it's really no loss to the main. On top of that, the main can use non-criminal alts as 'safes'. They put valuable items into the alts inventory before logging out and then log both off. The stolen goods in the alt's inventory are now totally inaccessible.
This would definitely help prevent alt raids. : )
-
Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Multiple Clients
I know thissabinati wrote:one could just drop the loot into a container, log off, immediately log on with an alt and grab the stuff out of the container. they don't even need to be logged on at the same time.
i guess they never miss huh
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Multiple Clients
i still don't see how the multiple clients are even working. whenever i accidentally open two clients it says i'm already logged in and i can't do anything with that window.
-
Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Multiple Clients
Two accounts.sabinati wrote:i still don't see how the multiple clients are even working. whenever i accidentally open two clients it says i'm already logged in and i can't do anything with that window.
i guess they never miss huh
-
Erik_the_Blue
- Posts: 218
- Joined: Mon Jun 22, 2009 10:15 am
Re: Multiple Clients
You don't even need two e-mail addys, not that that would stop many people these days.
-
Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Multiple Clients
Hurfdurf lets waste the devs time on something piss easy to bypass and anyone who wants to will bypass.
-
Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Multiple Clients
Explain to me how you would bypass it, please, in detail, with the limited knowledge you have of how it works from my post and no detailed knowledge of how the devs actually go about implementing it.Delamore wrote:Hurfdurf lets waste the devs time on something piss easy to bypass and anyone who wants to will bypass.
i guess they never miss huh
-
Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Multiple Clients
Well shit, just google for any one of the 100s of IP and mac address spoofers, or you know just hack the client.Ferinex wrote:Explain to me how you would bypass it, please, in detail, with the limited knowledge you have of how it works from my post and no detailed knowledge of how the devs actually go about implementing it.Delamore wrote:Hurfdurf lets waste the devs time on something piss easy to bypass and anyone who wants to will bypass.
-
Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Multiple Clients
MAC Spoofers are typically programs used to show your MAC address to a network as being something else. Not really relevant to bypassing this sort of implementation. Especially if the server checks your MAC once in a while to make sure it hasn't changed.Delamore wrote:Well shit, just google for any one of the 100s of IP and mac address spoofers, or you know just hack the client.Ferinex wrote:Explain to me how you would bypass it, please, in detail, with the limited knowledge you have of how it works from my post and no detailed knowledge of how the devs actually go about implementing it.Delamore wrote:Hurfdurf lets waste the devs time on something piss easy to bypass and anyone who wants to will bypass.
Hacking the client: Easier said than done. If it was that easy, macros would be a hell of a lot more efficient and you could grind without even having the client in the foreground. Still possible, just more work than it's worth for a game.
Either way, as I said before, if they do feel like cracking it/sending false packets, more power to them : )
i guess they never miss huh