[fixed] Z-fighting. (increase)(?)

The worst monsters in the Hearthlands warp the fabric of space and time..
mvgulik
Posts: 4102
Joined: Fri May 21, 2010 2:29 am

[fixed] Z-fighting. (increase)(?)

Post by mvgulik »

I'm not sure but it seems that there is suddenly a lot more flickering between the players character and intersecting items.

Like after you have harvest a crop of flax or hemp and are standing on the plant fibers. The character displays a lot of yellow highlight flickering. (on/off/on/off/...)

In addition. Picked up items (attached to the mouse cursor) display behind the players inventory if the inventory is opened after the pickup.

Erm ... pacho, not checked with default/base client.

[ pancho -> pacho ]
Last edited by mvgulik on Mon Sep 13, 2010 3:06 pm, edited 2 times in total.
User avatar
ElGato
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

Re: Z-fighting. (increase)(?)

Post by ElGato »

PACHO
NOT FUCKING PANCHO
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
User avatar
DigDog
Posts: 711
Joined: Mon Jul 19, 2010 1:52 am
Location: Germany

Re: Z-fighting. (increase)(?)

Post by DigDog »

ElGato wrote:PACHO
NOT FUCKING PANCHO
Image
burgingham wrote:You call that beer?
mvgulik
Posts: 4102
Joined: Fri May 21, 2010 2:29 am

Re: Z-fighting. (increase)(?)

Post by mvgulik »

Hey, If a word is red underlined it needs correction. :P
mvgulik
Posts: 4102
Joined: Fri May 21, 2010 2:29 am

Re: Z-fighting. (increase)(?)

Post by mvgulik »

I see no flickering any more, at all(Ok, still some flickering in some cases, but at least its a lot less than it was.).
Assuming its fixed.

Return to “Bugs”