Fruit and Vegetables!

Thoughts on the further development of Haven & Hearth? Feel free to opine!
xweetok59
Posts: 781
Joined: Thu Jul 15, 2010 8:36 am

Fruit and Vegetables!

Post by xweetok59 »

What do you think of more fruit and vegetables? Like turnips, tomatoes, cucumbers etc. Wouldn't that be better?
Shask
Posts: 326
Joined: Tue Aug 24, 2010 1:31 am
Location: Canada

Re: Fruit and Vegetables!

Post by Shask »

xweetok59 wrote:What do you think of more fruit and vegetables? Like turnips, tomatoes, cucumbers etc. Wouldn't that be better?
I think the food system is complicated enough already.. but that's just me.
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DDDsDD999
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Joined: Fri Jul 02, 2010 12:31 am

Re: Fruit and Vegetables!

Post by DDDsDD999 »

Theres enough for now. Wait til the next world so people can redo their farms.
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Jeebus
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Location: The Seventh Circle of Hell

Re: Fruit and Vegetables!

Post by Jeebus »

I guess a farm re-vamp could wait for Map the 4th, but adding tomatoes at least would be cool. With that, they could also make pasta makers and let you make pasta with your wheat flour, and let us make pastas, Alfredo, and pestos.

Or you can make borscht.


Other food ideas (For Map the 4th, of course):

Lettuce (Add with the above mentioned tomatoes, bread, and bacon, and you could make BLT's!!)
Basil (Would act like pepper, but reduce hunger increase of increase FEP's)
Strawberries (Strawberries + Grapes + Tomatoes + Apples + Lettuce = Fruit Salad?)
"Never trust anyone offering to 'do you a solid.' They may just want to take a dump on your table." - Me

World 5
Paprika Cilantro II, Lawspeaker of Aodake Tsuru, New Capital of the Pueblo Nation

World 3
Nan Foodle, Elector Count of Deephold, Domain of the Holy Roman Empire
Second Emperor of the Holy Roman Empire
jil93
Posts: 1
Joined: Sun Jul 11, 2010 11:32 am

Re: Fruit and Vegetables!

Post by jil93 »

Needs potatoes.
Enrymion
Posts: 21
Joined: Thu Aug 19, 2010 4:04 am

Re: Fruit and Vegetables!

Post by Enrymion »

I'm against potatoes and tomatoes, they don't fit the setting. Instead something like turnips or rutabagas would be great.
dra6o0n
Posts: 481
Joined: Tue Aug 24, 2010 3:11 am

Re: Fruit and Vegetables!

Post by dra6o0n »

Enrymion wrote:I'm against potatoes and tomatoes, they don't fit the setting. Instead something like turnips or rutabagas would be great.
Potatoes and Tomatoes doesn't fit the setting?

O_O
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DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Fruit and Vegetables!

Post by DDDsDD999 »

dra6o0n wrote:
Enrymion wrote:I'm against potatoes and tomatoes, they don't fit the setting. Instead something like turnips or rutabagas would be great.
Potatoes and Tomatoes doesn't fit the setting?

O_O
To be honest Potatoes and tomatoes really dosen't fit the setting to me either :?
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Drevar
Posts: 201
Joined: Mon Aug 16, 2010 9:38 pm

Re: Fruit and Vegetables!

Post by Drevar »

I would love to see more types of mushrooms as well as other herbs. Perhaps the herbs could add points to specific FEPs rather than just a % increase.

I find it hard to swallow disqualifying common vegetables, even if not generally seen in the setting the game is based on; at least not while things like pepper, silk, and fishsticks are obtainable locally. It is a fictional world, based loosely on Slavic and Germanic myth...not an East Europe simulator. The final say is, of course, up to the owners.

Perhaps there needs to be a new mechanic or method for introducing more exotic or foreign goods into the setting. NPC Viking traders could accept furs, metal, etc. in exchange for rare spices and silk, etc.
dra6o0n
Posts: 481
Joined: Tue Aug 24, 2010 3:11 am

Re: Fruit and Vegetables!

Post by dra6o0n »

Or just make it so to grow plants that aren't found commonly in that area, you gotta go to another area and forage it.
Maybe rare plants you can find and farm.

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