Stinks how the equipment ingame at the moment is rather scarce.
Where are the 1h metal axes, polearms, clubs, chainmail leggins, gloves, etc etc
I think it would be easier if it was created a big batch of items first then you would take it to adding item properties, bonus and balancing.
All following the criteria of realism of course.
Its like everytime you make a single item every other must be taken into consideration in balancing purposes, just make a batch of them first I say!
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dra6o0n
- Posts: 481
- Joined: Tue Aug 24, 2010 3:11 am
Re: Balancing equipment
Balance? I don't see ANY balance in this game at all.
Damage values are drastic, you start off doing 1s and 5s, then you jump to 200s and 500s!
It's basically super boosts from noob to "omgwthIcanpwnUinURSleep!"
Damage values are drastic, you start off doing 1s and 5s, then you jump to 200s and 500s!
It's basically super boosts from noob to "omgwthIcanpwnUinURSleep!"