Well, the last few days, I've been off and on healing HHP without any gauze/leeches or anything whatsoever that helps the healing process.
The first time, was when I healed almost 60 HHP in a few hours.
I figured I just forgot I was wearing gauze or something along those lines.
But, today I've healed a few points. Not as much but, still noticeable.
Was wondering if this was added recently in a fix or something?
Has anyone else noticed this?
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Natural HHP healing: bug/intended?
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Natural HHP healing: bug/intended?
I've noticed I heal a bit, but nothing as drastic as 60 HHP in a few hours. More like a dozen HHP a day.
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Natural HHP healing: bug/intended?
What are your day/night sliders at? A friend of mine told me he's healing HHP throughout the day after he moved his slider in that direction.
burgingham wrote:You call that beer?
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Natural HHP healing: bug/intended?
The only thing I have on my sliders right now is full change/peaceful..
This is a relatively new char since I was deleted.
This is a relatively new char since I was deleted.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Natural HHP healing: bug/intended?
Hmm, nothing to do with them then.
Maybe it's one of these hidden small updates the awesome guys tend to do. Like the instant repair. Very slow HHP regen is a really nice idea to help newbies. Makes using leeches kind of superfluous though.
Maybe it's one of these hidden small updates the awesome guys tend to do. Like the instant repair. Very slow HHP regen is a really nice idea to help newbies. Makes using leeches kind of superfluous though.
burgingham wrote:You call that beer?
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Natural HHP healing: bug/intended?
Yeah I wasn't complaining, was just wondering if they actually intended it.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Natural HHP healing: bug/intended?
I have no recollection of adding such a feature. Are you really sure?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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sabinati
- Posts: 15527
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Re: Natural HHP healing: bug/intended?
you sure you aren't just raising your con or something?
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Sever
- Posts: 723
- Joined: Fri Aug 28, 2009 8:38 pm
- Location: Elsewhere
Re: Natural HHP healing: bug/intended?
I've been watching it occasionally since this came up, and I've been at 433 HP the whole time. This community is fraught with conclusion-jumpers.
Come back two hours earlier.
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Natural HHP healing: bug/intended?
Well, about 90% of the 60 HHP regenerated was from gaining con.
Didn't realize it before.
But, that doesn't explain the small amounts of healing.
Didn't realize it before.
But, that doesn't explain the small amounts of healing.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!