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kLauE
- Posts: 1085
- Joined: Thu Aug 06, 2009 12:58 am
Re: Your Tax Dollars at Work
which such incapable devs i shouldnt spend some money.
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barracuda546
- Posts: 941
- Joined: Sun Jul 25, 2010 12:58 am
Re: Your Tax Dollars at Work
No one is asking you to I guess.
"If you want to go quickly, go alone. If you want to go far, go together."
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Your Tax Dollars at Work
How about you keep such bullshit to yourself, no one is telling you have to, that doesn't mean you should attempt to discourage others for whatever stupid reasons.kLauE wrote:which such incapable devs i shouldnt spend some money.
If you're going to try to discredit someone at least back it up.
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Isis
- Posts: 10
- Joined: Thu Sep 30, 2010 9:52 pm
Re: Your Tax Dollars at Work
What if you look for a company willing to invest in the game and do some developepment? Your idea is pretty original and interesting, but developing a mmorpg is no easy task, theres no way you could pull something like Notch did with minecraft, you got to run the game for people check it out. Yes, eventually you would had to give in to some demands of this investor, players would be pissed, some would quit etc. But the other way would probally take you the path that moot took. With a couple of thousands dollars debt.
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Sarchi
- Posts: 2517
- Joined: Sat Jun 12, 2010 1:14 am
- Location: 109, -37
Re: Your Tax Dollars at Work
AFAIK Dwarf Fortress isn't owned by a company and is still a relatively successful game.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Your Tax Dollars at Work
Not gonna happen and I guess everyone but you is glad about that.Isis wrote:What if you look for a company willing to invest in the game and do some developepment? Your idea is pretty original and interesting, but developing a mmorpg is no easy task, theres no way you could pull something like Notch did with minecraft, you got to run the game for people check it out. Yes, eventually you would had to give in to some demands of this investor, players would be pissed, some would quit etc. But the other way would probally take you the path that moot took. With a couple of thousands dollars debt.
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Thurrok
- Posts: 569
- Joined: Thu Feb 04, 2010 5:01 pm
Re: Your Tax Dollars at Work
You mean, like, remove Creamy Cock, for example? Or the Schlong Shaped Sea? Deer Dongs?Isis wrote:give in to some demands of this investor
Would be a sad day indeed. Good thing it's not gonna happen.
Menschen sind Scheiße. Überall.
HAIL CATFACE!
HAIL CATFACE!
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Isis
- Posts: 10
- Joined: Thu Sep 30, 2010 9:52 pm
Re: Your Tax Dollars at Work
DF isnt online. They dont have to keep a server running. And i know that having a big company messing with a indie game wouldnt be a bed of roses, but for this game to grow it needs money. In order generate money, it needs players. To handle more players it would need a better infrastructure. And this infrastructure requires money. This is an mmo, you cant compare to other single-player indie games wich development only require time and good ideas, it needs a good server running with enough bandwidth, and thats not cheap.
So, unless the devs get a wtfhueg loan or find an investor, even having a great game design and amazing gameplay potential they wont have enough incoming to dedicate their whole time to the game development and pay for better hardware and server bandwidth. The players must first accept unpleasant and commercial changes if they want the game to survive. Or you can all donate montly 15-30 bux so they wont have to make these changes.
So, unless the devs get a wtfhueg loan or find an investor, even having a great game design and amazing gameplay potential they wont have enough incoming to dedicate their whole time to the game development and pay for better hardware and server bandwidth. The players must first accept unpleasant and commercial changes if they want the game to survive. Or you can all donate montly 15-30 bux so they wont have to make these changes.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Your Tax Dollars at Work
Who says the game has to grow right now? It's currently in alpha, and there's plenty alpha testers. Once it goes gold the devs can switch to a subscription model and work their way up without selling their game to someone who'll constrain their creativity.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Your Tax Dollars at Work
Yeah it is all about that, isn't it?Isis wrote:$$$