Yeah, never did like HP.Curudan wrote:That is the flimsy argument presented by the inventors of the HP system. It is the only way that the HP system, as a whole, makes any sense.Delamore wrote:Have the devs said that? Or is this your flimsy argument to justify that many arrows?Raephire wrote:HP is not a measure of wounds received, it represents more, the overall combat fatigue that your body withstands, Dodging without receiving hp damage would be an effortless dodge, a hit that damages you but not by much would be similar to a dodge that exhausts you.
Except in D&D4E, it's a lot more dynamic in that.