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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Mini-update: Ironworking qualities
Time to go forge a shitton of iron while it's hot then. With a bit of luck and a lot of iron, sky is the limit.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Mini-update: Ironworking qualities
Yes it seems that way, an infite spiral of iron. Something to actually sink time into, for miners even.
Just wondering, wil we see a rise in current steel qualities or will it stay mostly constant? I ask because of charcoal mattering.
Just wondering, wil we see a rise in current steel qualities or will it stay mostly constant? I ask because of charcoal mattering.
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Whitehead1771
- Posts: 61
- Joined: Mon Mar 29, 2010 10:06 pm
Re: Mini-update: Ironworking qualities
So lets see if i understand correctly:
a Q80 smelter useing Q100 coal will still yield Q90 Cast...?
but then i need a Q90 forge to get Q90 blooms..?
----With Q100 coal NOT raising Quality?
and then Q90 anvil to keep it Q90 wrought..?
----with Q100 hammer NOT raising Quality?
and then Q90 crucibles to keep steel at Q90.
----with Q100 coal NOT raising quality?
So basicly don't bother useing coal of higher Q than your smelter ..?
a Q80 smelter useing Q100 coal will still yield Q90 Cast...?
but then i need a Q90 forge to get Q90 blooms..?
----With Q100 coal NOT raising Quality?
and then Q90 anvil to keep it Q90 wrought..?
----with Q100 hammer NOT raising Quality?
and then Q90 crucibles to keep steel at Q90.
----with Q100 coal NOT raising quality?
So basicly don't bother useing coal of higher Q than your smelter ..?
What fate can be worse than to know we have no one but ourselves to blame for our misfortunes!
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- Sophocles
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RickyP0602
- Posts: 47
- Joined: Fri Aug 13, 2010 1:45 am
Re: Mini-update: Ironworking qualities
When it goes up, how much does it go up by? Dependent on the tools?
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Mini-update: Ironworking qualities
Woot finally an update, going to test this out the second the server is up 
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Mini-update: Ironworking qualities
Well, you can improve your crucibles and wrought, so you should see some rise in steel q. But it'll really show when you smith that steel, since you can get quite some q on the anvil and hammer.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Mini-update: Ironworking qualities
To begin with, that would be a lot of luck. :)Potjeh wrote:With a bit of luck and a lot of iron, sky is the limit.
Secondly, it's not really true, because if the finery forge or its fuel that you're using to re-fire those reverted cast bars or of lower quality, they will, eventually, start to cancel each other out.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Mini-update: Ironworking qualities
Well, OK, there's a limit, but since you can rebuild forges with the new and improved metal you can still get quite a bit of points. 10% is pretty big when you're starting from a high point.
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RickyP0602
- Posts: 47
- Joined: Fri Aug 13, 2010 1:45 am
Re: Mini-update: Ironworking qualities
Also it seems to me that this puts more emphasis on fucking clay the hardest resource to get people to trade.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Mini-update: Ironworking qualities
How much does the q drop or raise on those 40%/10%?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."