Lead

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Zakorski
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Lead

Post by Zakorski »

I was thinking, introducing lead as a new metal might bring about some new items ingame.

Lead Shot - Long before the use of lead shots as ammunition for firearms, small, mostly round lead balls were used for ammunition in slings. Perhaps giving a damage bonus to slings like arrows for bows.

Sap - Contrary to what movies show you, sapping someone with a hard, blunt object will concuss them more than knock them out. A traditional sap was a leather or cloth bag, roughly cylindrical, filled with small pebbles, or, in out case, the aforementioned lead shot. Sapping someone would knock them out similar to how I get roflstomped by a boar, having a success rate based on your stealth, maybe modified by the other person's constitution. Obviously a helmet would make this igh impossible without herculean amounts of strength (if possible at all)

Caltrop - pretty simple, a small cluster of three spikes arranged in such a manner as to always have one spike pointing upwards.

I know you could theoretically do these things with almost any other metal, but historically lead was used due to it being both heavy and malleable. At low temperatures (low relative to other metals/alloys) lead becomes very soft.

--EDIT--
Caltrops have 4 spikes. Counting fail on my part.
Last edited by Zakorski on Wed Sep 22, 2010 4:44 am, edited 1 time in total.
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Thijssnl
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Re: Lead

Post by Thijssnl »

I like the ideas, only the Caltrop seems a bit off for me.
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DatOneGuy
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Re: Lead

Post by DatOneGuy »

Caltrop might be neat when horses are in.
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Zakorski
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Re: Lead

Post by Zakorski »

Well, the Caltrop would be more for guys like me, where we go "Oh snap, a boar and nowhere to safely shoot it from! Advance to the rear" and then run. You keep running, then suddenly, you run out of stamina. You throw the caltrops behind you and utter your last prayers as you continue to walk away at a gingerly pace. Thankfully, the caltrops did a paltry amount of damage, but perhaps has a slowing effect until you pull it from your foot (or a timer for animals) boots would negate them, but your footwear would take damage (with the exception of slippers)
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Oddity
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Re: Lead

Post by Oddity »

I'm trying to find a definition of "sap" as you are using it
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sabinati
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Re: Lead

Post by sabinati »

a piece of metal covered by leather with a flexible handle; used for hitting people
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Zakorski
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Re: Lead

Post by Zakorski »

When you sap someone, you basically bonk them on the head in such a manner that they go unconscious. Useful if you want to incapacitate but not kill someone.
ciroth
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Re: Lead

Post by ciroth »

Zakorski wrote:When you sap someone, you basically bonk them on the head in such a manner that they go unconscious. Useful if you want to incapacitate but not kill someone.
Sap would be over powered... considering to "murder" you must knock someone out. Therefore anyone with any luck and sap anyone and then use murder skill...
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Zakorski
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Re: Lead

Post by Zakorski »

ciroth wrote:
Zakorski wrote:When you sap someone, you basically bonk them on the head in such a manner that they go unconscious. Useful if you want to incapacitate but not kill someone.
Sap would be over powered... considering to "murder" you must knock someone out. Therefore anyone with any luck and sap anyone and then use murder skill...
Wear a brain bucket and your problems are solved.
ciroth
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Re: Lead

Post by ciroth »

Zakorski wrote:
ciroth wrote:
Zakorski wrote:When you sap someone, you basically bonk them on the head in such a manner that they go unconscious. Useful if you want to incapacitate but not kill someone.
Sap would be over powered... considering to "murder" you must knock someone out. Therefore anyone with any luck and sap anyone and then use murder skill...
Wear a brain bucket and your problems are solved.

Tell that to the people who can smash brick wall with their fists =P A helment aint gonna do much.

haha

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