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brohammed
- Posts: 526
- Joined: Sun Jun 20, 2010 2:41 pm
On Palisades and [accelerated] particles
My friend got ganked through his palisade. Surely we shouldn't be able to shoot through walls?
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: On Palisades and [accelerated] particles
It is not hard to think that one can fire over a wall. As it stands, all ranged weapons are capable of shooting through/over all types of wall. This does not appear to be a bug, rather no objects obstruct the view of ranged weapons.
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Bl1tzX
- Posts: 525
- Joined: Mon Aug 10, 2009 9:52 am
Re: On Palisades and [accelerated] particles
Isn't it harder to shoot through walls though? As in, the bar moves slower. (I experienced this with boars but they might have been counted as moving most of the time. Not sure, my bar went up hella slow with 40 MM and a sling at around q100.)
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Gulluoglu
- Posts: 122
- Joined: Sun May 16, 2010 5:08 am
Re: On Palisades and [accelerated] particles
I think the problem there was more about the 40MM and not so much the wall.
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ciroth
- Posts: 231
- Joined: Tue Jun 22, 2010 8:05 am
Re: On Palisades and [accelerated] particles
I think slings arent really should be able to hit through walls, they dont curve as much as an bow and arrow would... even with a bow and arrow there should be a damage, aiming and other penalities... since you don't have a clear shot at a person
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: On Palisades and [accelerated] particles
You do know sling quality doesnt matter for aiming speed right, other than the IEMM (I mean: higher sling q makes you aim slower, not quicked).Bl1tzX wrote:Isn't it harder to shoot through walls though? As in, the bar moves slower. (I experienced this with boars but they might have been counted as moving most of the time. Not sure, my bar went up hella slow with 40 MM and a sling at around q100.)
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: On Palisades and [accelerated] particles
The fuck are you talking about?Thijssnl wrote:You do know sling quality doesnt matter for aiming speed right, other than the IEMM (I mean: higher sling q makes you aim slower, not quicked).Bl1tzX wrote:Isn't it harder to shoot through walls though? As in, the bar moves slower. (I experienced this with boars but they might have been counted as moving most of the time. Not sure, my bar went up hella slow with 40 MM and a sling at around q100.)
Once you get past the IEMM you never shoot slower, just the same.
If you have 40 MM anda q20 sling you will shoot the same as 40 MM and a q200 sling. The only way you can get slower than 40 MM is if you have a sling with q19 (38 MM due to 2x IEMM) or lower.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: On Palisades and [accelerated] particles
BTT: While I can certainly see the vailidity of arguing that you shouldn't be able to shoot through walls, this would make MMS even more useless than it already is. So unless MMS is seriously buffed I say no to this idea.
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: On Palisades and [accelerated] particles
Heh, sorry; I thought it worked the other way round, and you would aim quicker with the same MM as sling Q?DatOneGuy wrote:The fuck are you talking about?Thijssnl wrote:You do know sling quality doesnt matter for aiming speed right, other than the IEMM (I mean: higher sling q makes you aim slower, not quicked).Bl1tzX wrote:Isn't it harder to shoot through walls though? As in, the bar moves slower. (I experienced this with boars but they might have been counted as moving most of the time. Not sure, my bar went up hella slow with 40 MM and a sling at around q100.)
Once you get past the IEMM you never shoot slower, just the same.
If you have 40 MM anda q20 sling you will shoot the same as 40 MM and a q200 sling. The only way you can get slower than 40 MM is if you have a sling with q19 (38 MM due to 2x IEMM) or lower.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: On Palisades and [accelerated] particles
Eh? No, IEMM (Sling Q) only hardcaps MM, other than that it changes nothing but what you're 'allowed' to gain in MM.
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I agre, don't nerf archery until it gets some serious buffing.
Furthermore actually having to draw a path to see what the arrow 'goes through' that seems ridiculous and like something that would cause more lag
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I agre, don't nerf archery until it gets some serious buffing.
Furthermore actually having to draw a path to see what the arrow 'goes through' that seems ridiculous and like something that would cause more lag
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