The fact of the matter is, the black skills are nonessential. Some may argue that newbies need these skills to defend themselves, which is quite preposterous. Because even if a newbie could initiate combat to defend themselves, they wouldn't have the weapon skill to win. Because they're newbies. If someone attacks them, they're already doomed. And now, since they're safer from theft, they are, indeed, positively affected.
As Vattic points out, the best thing a newbie can do for safety is to join a village.
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Slight update: Altpocalypse slowdown
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Slight update: Altpocalypse slowdown
They are the jackasses who CHOSE to take advantage of a system in a way that it was not intended to be done, they CHOSE to, instead of train to be truly skilled thief, create alts and be thundercunts.Jackard wrote:Damned glad I already bought all the pvp skills a few days ago even though I didn't need any of them.
This change causes an even greater discrepancy between the haves and the have-nots.
This is the solution to that.

Heads do not belong up asses.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Slight update: Altpocalypse slowdown
Oh look, a Raephire post. I can't expect you to remain objective in this, after all.
This change clearly doesn't affect me - not only do I have the skills but I wasn't intending to use them. But I can still see why this is a bad thing - there were others ways to solve the problem of alt abuse, this is simply the quickest and easiest to implement. There are players interested in PvP, and you don't want to drive off the legitimate ones.
This change clearly doesn't affect me - not only do I have the skills but I wasn't intending to use them. But I can still see why this is a bad thing - there were others ways to solve the problem of alt abuse, this is simply the quickest and easiest to implement. There are players interested in PvP, and you don't want to drive off the legitimate ones.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Sacro
- Posts: 24
- Joined: Sun Jul 19, 2009 11:03 am
Re: Slight update: Altpocalypse slowdown
Hey cool, why don't you tell us how to create a "truly skilled thief" when you can be tracked at any level of stealth or intelligence by anyone with 10 perception and 1 exploration, then summoned and killed while offline if you do anything more then walk onto another person's property?Raephire wrote:They are the jackasses who CHOSE to take advantage of a system in a way that it was not intended to be done, they CHOSE to, instead of train to be truly skilled thief, create alts and be thundercunts.Jackard wrote:Damned glad I already bought all the pvp skills a few days ago even though I didn't need any of them.
This change causes an even greater discrepancy between the haves and the have-nots.
This is the solution to that.
Heads do not belong up asses.
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Slight update: Altpocalypse slowdown
A) wat? You need decent exploration to see clues from someone with decent stealth.Sacro wrote:when you can be tracked at any level of stealth or intelligence by anyone with 10 perception and 1 exploration, then summoned and killed while offline if you do anything more then walk onto another person's property?
B) You were stealing, baw moar.
i guess they never miss huh
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Vattic
- Posts: 232
- Joined: Sat May 30, 2009 1:47 am
- Location: United Kingdom
Re: Slight update: Altpocalypse slowdown
Trespass doesn't allow a summon. This is all just temporary, updates for thieving and ranging will come. At the moment the balance between thieves and normal players keeps shifting one from to the other lets hope they can balance it properly.Sacro wrote:Hey cool, why don't you tell us how to create a "truly skilled thief" when you can be tracked at any level of stealth or intelligence by anyone with 10 perception and 1 exploration, then summoned and killed while offline if you do anything more then walk onto another person's property?
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Slight update: Altpocalypse slowdown
Yes, Raephire's post ignores the fact that a thief with over two hundred points in stealth was tracked by someone with six exploration and eighteen perception.
This change is similar to some of the more aggressive forms of DRM in that it punishes the legitimate pvper and does little to stop the macroer.
This change is similar to some of the more aggressive forms of DRM in that it punishes the legitimate pvper and does little to stop the macroer.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Sacro
- Posts: 24
- Joined: Sun Jul 19, 2009 11:03 am
Re: Slight update: Altpocalypse slowdown
A) No, you don't.Ferinex wrote:A) wat? You need decent exploration to see clues from someone with decent stealth.Sacro wrote:when you can be tracked at any level of stealth or intelligence by anyone with 10 perception and 1 exploration, then summoned and killed while offline if you do anything more then walk onto another person's property?
B) You were stealing, baw moar.
B) I've never stolen anything, try again. This game is shit without the fear of death and theft though, it'd be just Eating Things Online instead of something interesting.
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Colbear
- Posts: 220
- Joined: Sun Jul 12, 2009 8:51 pm
Re: Slight update: Altpocalypse slowdown
Ferinex wrote:A) wat? You need decent exploration to see clues from someone with decent stealth.Sacro wrote:when you can be tracked at any level of stealth or intelligence by anyone with 10 perception and 1 exploration, then summoned and killed while offline if you do anything more then walk onto another person's property?
B) You were stealing, baw moar.
I have to say... that sounds a little unfair.I hope that losing that alt hurt JTG very much. As much as it did when he lost Goku. I wasnt there personally when he flipped out, but i wish i was
Also, his stealth was good, but far from great. I have 6 exploration and 18 PER, yet noticed some of his clues around my place when i was robbed (see gourmet thief thread), and another ranger found tons of them.
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Slight update: Altpocalypse slowdown
Yes, yes. We get it people, being a thief is almost impossible at the moment. So quit your whining, and wait for the next Dev session.
Yes, it was the quickest and easiest to implement, exactly why they did it. Loftar's time was limited. Temporary, temporary, temporary.Jackard wrote:This change clearly doesn't affect me - not only do I have the skills but I wasn't intending to use them. But I can still see why this is a bad thing - there were others ways to solve the problem of alt abuse, this is simply the quickest and easiest to implement. There are players interested in PvP, and you don't want to drive off the legitimate ones.
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.