Headshot wrote:Facepalm. OMG I DIED BY RANGERS BOW BAAAWWWWWW. To make good rangers bow need break your ass for 100500 pieces. 1) Its hq silk 2) hq steel 3) hq treees
You think its easy? And what about aiming speed? I think its just a butthurt wine.
Headshot wrote:Facepalm. OMG I DIED BY RANGERS BOW BAAAWWWWWW. To make good rangers bow need break your ass for 100500 pieces. 1) Its hq silk 2) hq steel 3) hq treees
You think its easy? And what about aiming speed? I think its just a butthurt wine.
I think I have one of the least butthurt "I died" post that's been around in a while thank ya very much
I never said making a good rangers bow was easy, just saying that it seems now a hq rangers bow beats hq armor which as I understand, isn't meant to be so. I previously thought marksmanship was just meant for hunting, which is why no one considered it viable in pvp. From all the ranger's bow related deaths we have seen in the community, it appears they are now quite potent haha.
rye130 wrote:I never said making a good rangers bow was easy, just saying that it seems now a hq rangers bow beats hq armor which as I understand, isn't meant to be so. I previously thought marksmanship was just meant for hunting, which is why no one considered it viable in pvp.
Ranger bow doesnt have armor penetration. I hope we have some change of ranged weapon next world. But now its not ovp. Archer has no chance vs mellee player if he move and have 20% survive if melee warrior near him. So rangers suxx now. Hope jorb and loftar boost them. Or just make various ranged weapons whith armor penetrate, fast but have little damage. Need more pvp stuff i think. And DoG, I just post when i see that disscussion about ovp RB. I do not kill this player.
Last edited by Headshot on Wed Sep 29, 2010 2:41 pm, edited 2 times in total.
It's very easy to make archery viable in combat situations.
It's also very easy to just get a bigass computer screen and take advantage of the resolution so you can one-hit kill high level players from absurd distances. I guess that just goes to show you that you HAVE to log off if you're going AFK, but I still think that high quality armor (especially steel) should prevent one-shot deaths (KO is basically a death). I think combat should remain melee-biased.
Headshot, how much LP did my friend give you anyway?