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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: And the world isn't that big...
Yes, we all know when you're trying to walk a straight line on unknown terrain, you are actually walking a circle due to your right leg being slightly stronger.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: And the world isn't that big...
Quote?Mqrius wrote:Actually a new server is coming according to lofty, probably before the end of october. My guess is that it's gonna have a huge memory bank, and will be 64 bits, which should reduce the out-of-memory crashes.
QUOTE?!
I demand a source!
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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: And the world isn't that big...
Combined with[url=http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=11184&p=120637#p120637]loftar[/url] (Sat Sep 18, 2010 5:18 am) wrote:It's just the lack of address space, as previously. If anything, there have been a tad more players in recent days, which makes the server run out of address space a bit more often, but it's probably not statistically significant. The server would need to run on a 64-bit system, quite simply. We might be able to provide such in a not too far off future.
[url=http://www.havenandhearth.com/forum/viewtopic.php?f=6&t=4691&p=120997#p120997]jorb[/url] (Sun Sep 19, 2010 3:18 pm) wrote:We hope to move to a better server (hopefully) before the end of october. Stay tuned.
Last edited by Mqrius on Wed Sep 22, 2010 7:49 am, edited 1 time in total.
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Zoomable world map, now with ruler!
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DatOneGuy
- Posts: 5553
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- Location: I'm in Miami, trick.
Re: And the world isn't that big...
Yes, that's nice and all... but does that require a reset?Mqrius wrote:Combined withjorb wrote:We hope to move to a better server (hopefully) before the end of october. Stay tuned.loftar wrote:It's just the lack of address space, as previously. If anything, there have been a tad more players in recent days, which makes the server run out of address space a bit more often, but it's probably not statistically significant. The server would need to run on a 64-bit system, quite simply. We might be able to provide such in a not too far off future.
I doubt a reset will happen since the things that need to come with a reset aren't done yet...
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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: And the world isn't that big...
Eh? No one said anything about a reset...
It would make a bit of sense though: All the code has to be recompiled to 64 bit, and the data *should* be transferable, but that's not a guarantee...
Also, are you sure the things that come with the reset aren't done yet?
It would make a bit of sense though: All the code has to be recompiled to 64 bit, and the data *should* be transferable, but that's not a guarantee...
Also, are you sure the things that come with the reset aren't done yet?
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DatOneGuy
- Posts: 5553
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Re: And the world isn't that big...
That was my bad incorrectly reading the quoteMqrius wrote:Eh? No one said anything about a reset...
It would make a bit of sense though: All the code has to be recompiled to 64 bit, and the data *should* be transferable, but that's not a guarantee...
Also, are you sure the things that come with the reset aren't done yet?
Yeah, pretty sure they aren't.
redo LP system or something, better map gen (this mostly), have they even decided on some things that might come is another question.
I know there were a few other things that should be done before a reset, but whether or not they'll happen is a good question.
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Mqrius
- Posts: 367
- Joined: Sun Aug 29, 2010 8:58 pm
Re: And the world isn't that big...
Perhaps though they have got those things working in their sandbox, but not released? (Don't think so, but it could be.)
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Darvox
- Posts: 14
- Joined: Tue Sep 14, 2010 1:41 pm
Re: And the world isn't that big...
I do have an idea where we ended up since we found ourselves on the grid map and used it to help us travelTeckXKnight wrote:Not disputing whether the world is large or small but your statement lacks context. You have no clue where you started at and no clue where you ended up and yet you're claiming to have transversed half of the world in this time based on nothing; traveling for five hours does not bring merit to your claim.Darvox wrote:Some one wrote that the world is not that big id say yes it is me and my buddy traveled halfway of the world and it toke us 5 HOURS!
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Mangled
- Posts: 42
- Joined: Wed Sep 15, 2010 1:08 am
Re: And the world isn't that big...
I know.Thijssnl wrote:You didnt even correct him perfectly.Mangled wrote:He started it.
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Lothaudus
- Posts: 641
- Joined: Fri Oct 23, 2009 12:32 pm
- Location: Adelaide, Australia
Re: And the world isn't that big...
By the end of October they might be. The last time we had a complete reset, it was only the combat system that changed.DatOneGuy wrote:I doubt a reset will happen since the things that need to come with a reset aren't done yet...
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
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Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net