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jadamkaz
- Posts: 139
- Joined: Mon Jul 05, 2010 12:29 am
- Location: Lol your moms house...
Re: Trade offer for big citys
Hi im a member of Kastelburg it sounds very good to me and we have been looking for so gold and silver for a long time
well not so happy
so i think this trade sounds very good pm me your hs and we will discuss a trade
King of trolls with bad punctuation
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Trade offer for big citys
This wasn't a, "hi, we're selling gold" post it was discussing a secure center for trade between the developed cities using gold as their currency.
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Breakneck9
- Posts: 194
- Joined: Mon Sep 06, 2010 6:08 pm
Re: Trade offer for big citys
People don't get it yet. Koya is offering a secure location.
Someone stole some items from a claimed area in Constantinople barter stand. I tracked the scents to the hf. The hf was too easy to find (no pali, nothing but a rock hiding it), I also noticed way to many easy LP indicators. I left the hf in search of the goods and sure enough, different location.
Apparently, its way too easy to steal from nople. Create an alt with theft, transport item's distributing them to numerous locations., rinse and repeat until the alt dies. Recreate new alt and start cycle again. If by chance someone who is inexperienced kills the thief, they too may get killed for murder just trying to get items back or killing thief..
Unless Sodom patrols the area (constantinople) 24/7 or goes after every scent, which would be impossible Koya has the right plan. Start combining the strength of the major cities for 24/7 trade and protection and spread availability to the hearth lands.
Someone stole some items from a claimed area in Constantinople barter stand. I tracked the scents to the hf. The hf was too easy to find (no pali, nothing but a rock hiding it), I also noticed way to many easy LP indicators. I left the hf in search of the goods and sure enough, different location.
Apparently, its way too easy to steal from nople. Create an alt with theft, transport item's distributing them to numerous locations., rinse and repeat until the alt dies. Recreate new alt and start cycle again. If by chance someone who is inexperienced kills the thief, they too may get killed for murder just trying to get items back or killing thief..
Unless Sodom patrols the area (constantinople) 24/7 or goes after every scent, which would be impossible Koya has the right plan. Start combining the strength of the major cities for 24/7 trade and protection and spread availability to the hearth lands.
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Deadlift_pro
- Posts: 416
- Joined: Fri Jun 25, 2010 6:49 pm
Re: Trade offer for big citys
I don't feel like reading through 43 posts, but wouldn't developed cities already have quite high items/nodes/what have you, what would trading between almost carbon copy villages accomplish?

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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Trade offer for big citys
There are certain scents we do track, but yes in general an 'open trading area' isn't that great. No one really gets robbed at gunpoint in nople though, or if they do it's super rare as I've never heard of it, typically people stealing when no one is there.Breakneck9 wrote:People don't get it yet. Koya is offering a secure location.
Someone stole some items from a claimed area in Constantinople barter stand. I tracked the scents to the hf. The hf was too easy to find (no pali, nothing but a rock hiding it), I also noticed way to many easy LP indicators. I left the hf in search of the goods and sure enough, different location.
Apparently, its way too easy to steal from nople. Create an alt with theft, transport item's distributing them to numerous locations., rinse and repeat until the alt dies. Recreate new alt and start cycle again. If by chance someone who is inexperienced kills the thief, they too may get killed for murder just trying to get items back or killing thief..
Unless Sodom patrols the area (constantinople) 24/7 or goes after every scent, which would be impossible Koya has the right plan. Start combining the strength of the major cities for 24/7 trade and protection and spread availability to the hearth lands.
Now, all is fine and dandy in a more secure environment, but just allowing people access makes it a bit insecure, especially the amount of people he wants to allow in.
As it stands:
BN - Probably has everything they need
Sodom - Has everything we need (Except this griefing which should be back to norm in a week at most)
AD - Probably has everything they need
Goons - No jeweler
It'd all be selling high quality resources really, that's about it between these 4. Other than that peddling our stuff to other villages that can't make these things, which is fine and all I guess.
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Breakneck9
- Posts: 194
- Joined: Mon Sep 06, 2010 6:08 pm
Re: Trade offer for big citys
I took it as trading between the major factions would be a start.
btw, I thought the goons were pretty much gone.
But as for the rest of the hearthlings out there Constantinople is just a gamble then as far as the vending stands go.
gamble #1 will someone steal
gamble #2 if Sodom doesn't pursue criminal then items are lost.
gamble #3 If individual pursues criminal and kills them, possibility of dying themselves with left behind murder scents.
So it then means everyone out there must join up with one of these 4 (3) factions for any meaningful advancement.
I still think we should give Koya's Idea a try, especially since the veteran players are getting bored.
btw, I thought the goons were pretty much gone.
But as for the rest of the hearthlings out there Constantinople is just a gamble then as far as the vending stands go.
gamble #1 will someone steal
gamble #2 if Sodom doesn't pursue criminal then items are lost.
gamble #3 If individual pursues criminal and kills them, possibility of dying themselves with left behind murder scents.
So it then means everyone out there must join up with one of these 4 (3) factions for any meaningful advancement.
I still think we should give Koya's Idea a try, especially since the veteran players are getting bored.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Trade offer for big citys
This won't solve the boredom, I don't think anything will short of a reset (many will just quit) or a really good update.Breakneck9 wrote:I took it as trading between the major factions would be a start.
btw, I thought the goons were pretty much gone.
But as for the rest of the hearthlings out there Constantinople is just a gamble then as far as the vending stands go.
gamble #1 will someone steal
gamble #2 if Sodom doesn't pursue criminal then items are lost.
gamble #3 If individual pursues criminal and kills them, possibility of dying themselves with left behind murder scents.
So it then means everyone out there must join up with one of these 4 (3) factions for any meaningful advancement.
I still think we should give Koya's Idea a try, especially since the veteran players are getting bored.
We're at a point where everything is stagnant, all goals have been reached, what do you expect?
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Breakneck9
- Posts: 194
- Joined: Mon Sep 06, 2010 6:08 pm
Re: Trade offer for big citys
only hoping........