Request for Seas

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Jackard
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Re: Map Idea

Post by Jackard »

burgingham wrote:While most are in favour of those, it is also controversial how to make them a meaningful part of the game and not just incredible huge blobs of water.
well depending on how it goes in even that might not be so bad
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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DatOneGuy
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Re: Map Idea

Post by DatOneGuy »

kaka wrote:Maelstroms and Kraken. You know you want it.
Yes, this water's too safe, I need to die harder.
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. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
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Jackard
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Re: Guess what, another request for Seas

Post by Jackard »

learn swimming and drown rather than be eaten
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Bl1tzX
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Re: map idea

Post by Bl1tzX »

Why has no one mentioned getting viking gear?
sonerohi
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Re: Another request for Seas

Post by sonerohi »

Jorb posted a pretty nice viking boat a long while back.
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Jackard
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Re: Another request for Seas

Post by Jackard »

a little over a year ago viewtopic.php?f=7&t=2332
refuge
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Re: Request for Seas

Post by refuge »

I commented on seas abit ago in another thread; though that was based more on continent-based maps and oceans, I think this would apply as well for seas.

I am pro continent-based map.

I've heard that fast travel won't be here in world 4, so I think an ocean would open many new opportunities, much more localized trading, and the use of better ship voyages.

Think about it this way: instead of crossroads, ship ports can be created.

Say Port A is on one side of the sea, and Port B is on the other. Someone is able to "connect" the two, and auto-sail there.

And for ships?
I think someone like a large ship could be created; one where people could walk around, possibly with a deck, multiple rooms and such. The ships would be set up somewhat like how inside houses are set up, that is, as a separate entity. You wouldn't be able to leave the ship while it's in transit, of course, and you could possibly fish for food and such (or just bring some containers onto the ship).

Then you could have fun traveling on the sea with your friends :D

Or, you could also sail normally on oceans, I suppose, the above would be a monster that takes things from point A to point B -- maybe if it's possible to bind the player onto the ship (so he doesn't spawn in the ocean when he logs off and the ship moves), it could be set up differently, rather than being like inside a building, it could be an object like a sail boat, and the "driving" player could sit by the wheel, and the camera shifts to the front of the boat, where you can control it (if you really wanted to). Or just have other, smaller boats that work like wagons to sail.
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Jackard
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Re: Request for Seas

Post by Jackard »

map waypoints have much more utility than your port idea
refuge wrote:I've heard that fast travel won't be here in world 4
please stop spreading these rumors unless you have a source

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