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Phizuol
- Posts: 435
- Joined: Thu Sep 09, 2010 6:26 pm
- Location: Florida
Livestock: Shoo command
Short and sweet: Add a "Shoo" command to the radial menu of livestock. Upon use the animal will "flee" from you for about 3 squares. The purpose would be to get animals to move out of your way.
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Zirikana
- Posts: 284
- Joined: Sat Jan 30, 2010 7:36 pm
Re: Livestock: Shoo command
Simple and brilliant. I love it!
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Livestock: Shoo command
I believe something similar has been suggested before, but yeah good idea.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
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aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Livestock: Shoo command
YEESSSSS, I hate being trapped in a corner of my pen, only to wait about a minute for the damned cows to move in the right direction.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Livestock: Shoo command
Oh yes, please. I was close to butchering one of my sheeps one time just because it refused to get outta my way.
burgingham wrote:You call that beer?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Livestock: Shoo command
It should not only affect the animal you use it on, but all within 3 tiles of you.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Zirikana
- Posts: 284
- Joined: Sat Jan 30, 2010 7:36 pm
Re: Livestock: Shoo command
So stand around with sheep all around you and yell out "BLEARRGGGHH!!!" and start waving a stick around, and they'll all run from you. Take a stick and poke at only one of them, and it will be the only one running away while the rest stay put. (I have no idea if this would ACTUALLY work, since i've never been around real sheep... i have heard they're pretty damn stupid though, so maybe neither one would work? )
Why not put both things into the game? Add a shepherd's hook "tool" to the game too, why not?
Like a farmer's hat, but for milk.
edit: forgot to delete the remnants of an aborted sentence before submitting....
Why not put both things into the game? Add a shepherd's hook "tool" to the game too, why not?
edit: forgot to delete the remnants of an aborted sentence before submitting....
"Bein' a minotaur is a lot like bein' a regular human except moo" - J. Rowland
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Livestock: Shoo command
OK, this is a better plan than mine.Zirikana wrote:So stand around with sheep all around you and yell out "BLEARRGGGHH!!!" and start waving a stick around, and they'll all run from you. Take a stick and poke at only one of them, and it will be the only one running away while the rest stay put. (I have no idea if this would ACTUALLY work, since i've never been around real sheep... i have heard they're pretty damn stupid though, so maybe neither one would work? )
Why not put both things into the game? Add a shepherd's hook "tool" to the game too, why not?Like a farmer's hat, but for milk.
edit: forgot to delete the remnants of an aborted sentence before submitting....
Downside is that every additional command clutters the interface.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020




