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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
new server code?
have they updated the server code recently? it seems the server is able to recover from a minute long "freeze". its happened twice where the server status page has said the server had crashed, but after 2 minutes of the game being frozen, it is able to recover.
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sabinati
- Posts: 15527
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Re: new server code?
like the one that just happened? i assume it's more a problem of connectivity than an actual crash, because i just froze, checked the homepage, it said the server appears to have crashed, but then it recovered.
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: new server code?
yup, this is the 3rd time its happened. i thought they might have changed something so it can auto recover itself somehow.
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saltmummy626
- Posts: 1165
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Re: new server code?
4th now. I wonder whats up?
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notalbanian
- Posts: 95
- Joined: Wed Aug 18, 2010 3:25 pm
Re: new server code?
I'm guessing it saves some sort of debugging information and then automatically restarts.
aso11 wrote:Wait... grassland doesn't fly. Dude, you've been playing too much Minecraft.NaoWhut wrote:Our grasslands will block out the sun.
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ElGato
- Posts: 1945
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Re: new server code?
no or else you would need to log back in everytime it happens.notalbanian wrote:I'm guessing it saves some sort of debugging information and then automatically restarts.
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spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: new server code?
IIRC the game server and homepage run on the same computer, so there shouldn't be any connectivity problems between them. It seems there's some bug that makes the server freeze up and not respond to requests from either game clients or the home page server status script.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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loftar
- Posts: 9096
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- Location: Your character database
Re: new server code?
I'd guess it was just a case of the system being I/O-starved and the server program therefore hanging for a minute or more waiting in the disk queue. It sucks when it happens; optimally, the game data should be on a dedicated disk to prevent it from happening.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: new server code?
In case Swapspace is needed it should be on a dedicated disk.loftar wrote:I'd guess it was just a case of the system being I/O-starved and the server program therefore hanging for a minute or more waiting in the disk queue. It sucks when it happens; optimally, the game data should be on a dedicated disk to prevent it from happening.
Preferably all disks should be SSD.
Better is to add more RAM to avoind swapping at all though.
*pressingthumbs* New server will be fun. Good luck on the migration, i hope it will go smoothly.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: new server code?
This would require a lot more donations.Granger wrote:Preferably all disks should be SSD.
burgingham wrote:You call that beer?