Game Development: Some fixes

Announcements about major changes in Haven & Hearth.
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rye130
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Re: Game Development: Some fixes

Post by rye130 »

Dirt roads probably
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aso11
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Re: Game Development: Some fixes

Post by aso11 »

what's with the server crashing every 5 minutes?
"Normal" is only a difficulty level in video games - Aso11
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Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
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jorb
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Re: Game Development: Some fixes

Post by jorb »

Sarchi wrote:Does stomp to dirt produce Mudflats, and do they produce clay over time or something?


Dirt roads are not the same as natural mudflats.
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sabinati
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Re: Game Development: Some fixes

Post by sabinati »

will trees still get decay hits on claims?
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Lahrmid
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Re: Game Development: Some fixes

Post by Lahrmid »

Someone's slapping their creamy cock against it.
pillowsrsoft
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Re: Game Development: Some fixes

Post by pillowsrsoft »

finally. yellow brick road. http://imgur.com/JWO7Z

now to find the wizzard and build a path to him.
Last edited by pillowsrsoft on Mon Nov 08, 2010 7:12 am, edited 1 time in total.
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notacunt
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Re: Game Development: Some fixes

Post by notacunt »

abagraba wrote:How do we update our Pachos/gilbertus?
Either the creators come back like jesus christ and update the clients themselves or someone who knows java/git patches them and/or merge the code.
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virus_128
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Re: Game Development: Some fixes

Post by virus_128 »

lelsux, 436 melee combat, fighted with IV level fox, that peace of crap tooked my 50% defense bar =\ i used shield to defense. Jorb, you made this game so ugly... :|
abagraba
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Re: Game Development: Some fixes

Post by abagraba »

The wizard is in LC. Now help us build that road!
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Lahrmid
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Re: Game Development: Some fixes

Post by Lahrmid »

pillowsrsoft wrote:finally. yellow brick road. http://imgur.com/ZXNBY

now to find the wizzard and build a path to him.



That link lead me to http://theberry.com/2010/01/19/muscles- ... -diminish/

I am... Disgusted. I do wonder if they can punch brickwalls to dust though?

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