Meat and intestines

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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DatOneGuy
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Re: Meat and intestines

Post by DatOneGuy »

Several people have come up with the idea, in fact anyone who's played Mine Craft has at one point or another said that recipes should work that way. Jackard probably fleshed it out the most though, although I haven't seen the thread, probably before my time.
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Thurrok
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Re: Meat and intestines

Post by Thurrok »

Indeed, sorry for putting your idea into loftar's mouth. I thought he was supportive of it though? Atleast I seem to remember some post of his.

I'm a big fan of dynamic recipes, and I hope my post helps to direct some more attention toward this area, especially with the currently underfepped wursts. I'm very fond of making sausages, seeing some actual use in consuming them would be nicer though.
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Jackard
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Re: Meat and intestines

Post by Jackard »

i just thought he posted something new that i missed :)
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OvShit
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Re: Meat and intestines

Post by OvShit »

Up. Hope this topic will not sink. Sausages really need some fix.
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Avu
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Re: Meat and intestines

Post by Avu »

Don't worry in a year or two will might even get implemented.
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mipmiopin
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Re: Meat and intestines

Post by mipmiopin »

btw, why onion and pepper aren't a components of sousages?
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Gauteamus
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Re: Meat and intestines

Post by Gauteamus »

Because onions and especially pepper are more recent gamepley elements than the sausage recipes.
Sausages has been around, like forever.
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Jackard
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Re: Meat and intestines

Post by Jackard »

because when they add new crafts they don't bother changing the old ones
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sabinati
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Re: Meat and intestines

Post by sabinati »

beirwurst has pepper in it
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Avu
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Re: Meat and intestines

Post by Avu »

sabinati wrote:beirwurst has pepper in it
And as a result it sucks so much nobody makes it.
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no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."

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