Jorb/loftar,
i have a suggestion- dogs
You can either:
1.make it so we can domesticate foxes
2. make domesticatable wolves
3. make domesticatable wild dogs
once tamed, these dogs would fight wild animals and hunt rabbits, and maybe even attack specified hearthlings
just a suggestion
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GhostOfZed
- Posts: 188
- Joined: Sun Jul 04, 2010 4:05 am
- Location: Canada
Re: dogs
Just so you know, I have seen threads like these all the time, try using the search function more often.
Alao, I think I saw a model posted by jorb/loftar somewhere. So there is a chance they are thinking about it.
Alao, I think I saw a model posted by jorb/loftar somewhere. So there is a chance they are thinking about it.
~ Chieftain of Cloudsdale ~
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: dogs
That was a wolf.
Also, as was said, this has been posted millions of times, and was posted AI isn't good enough.
Also, as was said, this has been posted millions of times, and was posted AI isn't good enough.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: dogs
lmstfy
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Darkavatar
- Posts: 76
- Joined: Mon Jun 28, 2010 8:53 am
Re: dogs
Its a wolf.GhostOfZed wrote:Just so you know, I have seen threads like these all the time, try using the search function more often.
Alao, I think I saw a model posted by jorb/loftar somewhere. So there is a chance they are thinking about it.
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: dogs
I will attach one of these wolves to the top of my cart, rename it a 'black hawk'. Fly over vietnamese villages playing Ride of the Valkyries!!!
Hell-yeah!!
Hell-yeah!!
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Reeyfer
- Posts: 183
- Joined: Tue May 11, 2010 10:03 pm
Re: screw everything, adding dogs!! is paramount
Wait the AI isn't good enough for hunting dogs, or just dogs period? Because for a guard dog it would seem like you would just give it grizzly ai, amp up its detect radius and hostility, and convince it that all trespassers are prey items. Have them roam randomly the rest of the time, incapable of traveling outside the owner's claim unless attacked (and then traveling back if scared off, lost the target (deaggro) or killed/incapped the target. That would be pretty awesome, especially if they gave them bear-like prowess when bred up to the top level. One or two, sure, most good players can handle. But a lot of people who could punch a brick wall down might go look for another if they saw a couple dozen mean arse wolf dogs roaming around inside.
What is the problem with the ai for this anyway? Because it WOULD be awesome although there is a lot of other stuff that seems higher priority than trying to work up new ai if the current couldn't be hacked into suitability.
What is the problem with the ai for this anyway? Because it WOULD be awesome although there is a lot of other stuff that seems higher priority than trying to work up new ai if the current couldn't be hacked into suitability.

