GET THOSE DOGSFatBob wrote:o.osabinati wrote:pull up to the stop sign, wolves still spinninJackard wrote:omg it spins
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Onionfighter
- Posts: 2957
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- Location: Mordor
Re: screw everything, adding dogs!! is paramount
Make them spawn in groups and if one attacks they all attack. And if they knock you down they eat you.
Cheerleader
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OvShit
- Posts: 390
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Re: screw everything, adding dogs!! is paramount
Hey, here`s an idea: add dogs but make`em purely decorative. They`re living in a doghouse, need to be fed with raw meat and they bark. They bring no profit, ofc.
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Thijssnl
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Re: screw everything, adding dogs!! is paramount
Yo rims, nice dawgs on your car!
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Reeyfer
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Re: screw everything, adding dogs!! is paramount
Well obviously there would be ways to trick them just like there are any wild animal, since they'd just use a mashup of wild animal ai and since any ai in any game is pretty easy to trick. The whole point is a small pack would discourage low level raiders, a single good dog would discourage noob scavengers (if you could store them in the item slots on wagons and have them attack anyone who opens the wagon it would be pretty funny... honeytrapping would explode thoughThijssnl wrote:OR you could, as brickbasher, just bring a bow anyway and snipe the dogs?Reeyfer wrote:Wait the AI isn't good enough for hunting dogs, or just dogs period? Because for a guard dog it would seem like you would just give it grizzly ai, amp up its detect radius and hostility, and convince it that all trespassers are prey items. Have them roam randomly the rest of the time, incapable of traveling outside the owner's claim unless attacked (and then traveling back if scared off, lost the target (deaggro) or killed/incapped the target. That would be pretty awesome, especially if they gave them bear-like prowess when bred up to the top level. One or two, sure, most good players can handle. But a lot of people who could punch a brick wall down might go look for another if they saw a couple dozen mean arse wolf dogs roaming around inside.
What is the problem with the ai for this anyway? Because it WOULD be awesome although there is a lot of other stuff that seems higher priority than trying to work up new ai if the current couldn't be hacked into suitability.
Sounds rubbish to me!
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: screw everything, adding dogs!! is paramount
Doghouses, and dogs only come out if they have a target they can path to.Thijssnl wrote:OR you could, as brickbasher, just bring a bow anyway and snipe the dogs?
Sounds rubbish to me!
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: screw everything, adding dogs!! is paramount
Doghouse sounds like its for a pet. I think you mean kennels.
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Danno
- Posts: 429
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- Location: Canada
Re: screw everything, adding dogs!! is paramount
Hahaha, yes! And/or maybe make it like Call of the Wild where these dogs even fight each other.Onionfighter wrote:Make them spawn in groups and if one attacks they all attack. And if they knock you down they eat you.
As for people saying they should attack chickens, I think it would be more appropriate for them to attack the foxes that attack chickens. What good would it do you to have your own dog thwart your attempts to obtain live chickens?
Maybe they could help you track scents and blah blah I'm sure every good idea's already been mentioned.
RIP
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Potjeh
- Posts: 11825
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Re: screw everything, adding dogs!! is paramount
Kennels sounds like a big building where you keep a bunch of dogs together. Doghouse sounds like it's for a single dog, so you can deploy them individually where you want them.Jackard wrote:Doghouse sounds like its for a pet. I think you mean kennels.
Then again, I could be wrong about the word kennels, I'm not a native speaker.
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: screw everything, adding dogs!! is paramount
its basically the same thing http://en.wikipedia.org/wiki/Kennel
