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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Display FEPs on mouseover
What the title says. It should take into account any current modifiers, like symbel or pot. It can just display appropriately coloured numbers under the item's name.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Display FEPs on mouseover
Yes yes please!
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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vikingdragons
- Posts: 389
- Joined: Tue Feb 02, 2010 10:59 pm
- Location: all your base are belong to us
Re: Display FEPs on mouseover
yes
"A word to the wise ain't necessary. It's the stupid ones that need the advice." -Bill Cosby
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aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Display FEPs on mouseover
Bumpity, humpity yes.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Display FEPs on mouseover
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Display FEPs on mouseover
We're talking about food items, right?Potjeh wrote:What the title says. It should take into account any current modifiers, like symbel or pot. It can just display appropriately coloured numbers under the item's name.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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Tacheron
- Posts: 837
- Joined: Fri Apr 16, 2010 12:11 pm
Re: Display FEPs on mouseover
Tired, I didn't read properly so I thought you might mean the FEP boost from symbel stuff 
I'm all for what you've suggested.
I'm all for what you've suggested.
This is not a test of power
This is not a game to be lost or won
Let justice be done
This is not a game to be lost or won
Let justice be done
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Display FEPs on mouseover
Yes, it would be very nice to be able to present more flexible tooltips for various things. It's one of those things I think about from time to time.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm