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laudano
- Posts: 21
- Joined: Mon Nov 15, 2010 10:28 pm
Trees space requirement
It is said in Wiki that trees need a 5x5 space with no collidable objects in it. Does it include manufactured containers or tools like plow or boat? And if that space is not respected does it slow or stop the tree growth?
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sabinati
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Re: Trees space requirement
it includes anything that you bump into when you're walking, so yes, containers, plows, etc. it stops tree growth.
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Sarchi
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Re: Trees space requirement
This includes any type of animal, including rats, chickens, frogs, and rabbits.
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Granger
- Posts: 9255
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FatBob
- Posts: 642
- Joined: Fri Jun 25, 2010 3:26 am
Re: Trees space requirement
so if a ant hill spawn next to a growing tree
The tree ill die ?
The tree ill die ?
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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joojoo1975
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Re: Trees space requirement
the tree will not die, it'll be stunted(won't goto the next stageof growth)
here is one way to make ur plot
x = paved stone
0 = ground
xxxxx
x000x
x000x
x000x
xxxxx
basically a 3x3 square with stone around it. u can use the land mangement system to make sure your planting in the middle of the 0's(cntrl L for land management)
here is one way to make ur plot
x = paved stone
0 = ground
xxxxx
x000x
x000x
x000x
xxxxx
basically a 3x3 square with stone around it. u can use the land mangement system to make sure your planting in the middle of the 0's(cntrl L for land management)
To Protect The Helpless From The Heartless
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Trees space requirement
Just make sure to plant your trees on a personal claim and put a fence or a wall around them. Animals can't spawn on personal claims and the fence will prevent them from walking onto it.
Also, I'd rather use a plot like this:
00000
0XXX0
0X0X0
0XXX0
00000
That way you make sure you won't accidentally plant a tree that's not in the center of the 5x5 grid.
Also, I'd rather use a plot like this:
00000
0XXX0
0X0X0
0XXX0
00000
That way you make sure you won't accidentally plant a tree that's not in the center of the 5x5 grid.
burgingham wrote:You call that beer?
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joojoo1975
- Posts: 2364
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- Location: no where specific
Re: Trees space requirement
DigDog wrote:Just make sure to plant your trees on a personal claim and put a fence or a wall around them. Animals can't spawn on personal claims and the fence will prevent them from walking onto it.
Also, I'd rather use a plot like this:
00000
0XXX0
0X0X0
0XXX0
00000
That way you make sure you won't accidentally plant a tree that's not in the center of the 5x5 grid.
it's been said that your not supposed to have paved ground surrounding your tree, it gimps it's quality.
To Protect The Helpless From The Heartless
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sabinati
- Posts: 15527
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Re: Trees space requirement
sounds like someone gimped youjoojoo1975 wrote:DigDog wrote:Just make sure to plant your trees on a personal claim and put a fence or a wall around them. Animals can't spawn on personal claims and the fence will prevent them from walking onto it.
Also, I'd rather use a plot like this:
00000
0XXX0
0X0X0
0XXX0
00000
That way you make sure you won't accidentally plant a tree that's not in the center of the 5x5 grid.
it's been said that your not supposed to have paved ground surrounding your tree, it gimps it's quality.
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DigDog
- Posts: 711
- Joined: Mon Jul 19, 2010 1:52 am
- Location: Germany
Re: Trees space requirement
sabinati wrote:sounds like someone gimped you
burgingham wrote:You call that beer?