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laudano
- Posts: 21
- Joined: Mon Nov 15, 2010 10:28 pm
Re: Server issues: New server
*angry mob keep concentrating and start lighting their stacks*
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bluebooksky
- Posts: 106
- Joined: Fri Oct 08, 2010 4:43 am
Re: Server issues: New server
spectacle wrote:bluebooksky wrote:i wonder what the longest record for crashes is
It was down for 3 days this summer when Loftar was on a trip to visit family.
.........
let us all take a moment remember and honor trisby, the true desident of Tris, who was last seen in all white walking into a river with her beloved sledgehammer in her hands. May she find honor and glory in the next life
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LinkR
- Posts: 88
- Joined: Mon Apr 05, 2010 5:12 am
Re: Server issues: New server
Well servers are shutting down so I guess that means somethings happening.
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Winterbrass
- Posts: 367
- Joined: Thu Jan 07, 2010 6:12 pm
Re: Server issues: New server
LinkR wrote:Well servers are shutting down so I guess that means somethings happening.
Servers literally just shut down. Now the waiting really starts.
And up!
jorb wrote:Haven aims to be hardcore.
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LinkR
- Posts: 88
- Joined: Mon Apr 05, 2010 5:12 am
Re: Server issues: New server
Winterbrass wrote:LinkR wrote:Well servers are shutting down so I guess that means somethings happening.
Servers literally just shut down. Now the waiting really starts.
And up!
Arise server. Server, arise!
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loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Server issues: New server
BWithey wrote:Does this have anything to do with why the old Cartography maps aren't working? I'd really like mine back.
It does.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Tiarilir
- Posts: 41
- Joined: Fri Aug 13, 2010 9:34 pm
Re: Server issues: New server
510 players, lagging now.
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Wolfang
- Posts: 1255
- Joined: Sat Feb 06, 2010 2:26 pm
Re: Server issues: New server
522 & counting, dear lord...
Loftar or Jorb, do you guys have a graph showing the amount of players in function of time?
Loftar or Jorb, do you guys have a graph showing the amount of players in function of time?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Server issues: New server
loftar wrote:Granger wrote:burgingham wrote:IIRC loftar didn't copy the old minimaps, but once something changes on a map and it gets updated, so will your minimap.
Shouldn't the new have enough horsepower to render a new minimap on the fly in case it's not existing?
I'll run a complete remake of all minimaps, so they should be there soon. I just figured it shouldn't be necessary as long as I get the minimaps copied from the old server.
I'm having some trouble with that, however. For some reason, the I/O from the copying process is making the server lag horribly when I try, even when I put the process in the lowest possible ionice slot. I suspect it has to do with BDB (in the server process) using fdatasync to sync log data to disk. I'd like to turn that off, but I haven't managed to find out how yet. (Or rather, I thought I had done that by using the DB_TXN_WRITE_NOSYNC options, but apparently not...)
If i may ask: what FS are you using, with what mountflags and through what kind of abstraction layers (MD and what level, LVM, etc?) ?
And out of curiosity: why are you using BDB ?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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frontrox1
- Posts: 209
- Joined: Fri Mar 26, 2010 7:32 am
- Location: Brickwalled fortress!
Re: Server issues: New server
Oh man, it crashed.
