I just feel like con is not enough all alone.
Post your opinions on the matter!
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ElGato
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Make max HHP scale with str again.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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aso11
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- Location: Somewhere over the rainbow
Re: Make max HHP scale with str again.
Yes.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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BWithey
- Posts: 274
- Joined: Sun Aug 01, 2010 3:16 pm
Re: Make max HHP scale with str again.
I think there's an argument to be made for HHP scaling with both CON and STR, but using a weighted average of the two.
(2CON + STR)/3 (Plugged into whatever formula uses CON now)
(2CON + STR)/3 (Plugged into whatever formula uses CON now)
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Make max HHP scale with str again.
That formula doesn't look right, you sure that's what is being used?BWithey wrote:I think there's an argument to be made for HHP scaling with both CON and STR, but using a weighted average of the two.
(2CON + STR)/3 (Plugged into whatever formula uses CON now)
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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BWithey
- Posts: 274
- Joined: Sun Aug 01, 2010 3:16 pm
Re: Make max HHP scale with str again.
That was purely a suggestion, and not even a suggestion intended to be used, just an example of how it might be implemented..
Meaning: I was trying to show what a weighted formula could look like, if it included strength.
Meaning: I was trying to show what a weighted formula could look like, if it included strength.
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ElGato
- Posts: 1945
- Joined: Tue Nov 10, 2009 2:10 am
Re: Make max HHP scale with str again.
Ah ok.BWithey wrote:That was purely a suggestion, and not even a suggestion intended to be used, just an example of how it might be implemented..
Meaning: I was trying to show what a weighted formula could look like, if it included strength.
Well, when str was a part of max hhp, it was 1 hhp for each point of str and 3 hhp for each point of con iirc.
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
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sabinati
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- Location: View active topics
Re: Make max HHP scale with str again.
it was 1 for str and 2 for con. but i don't see any need to make hhp scale with str. having high strength is useful enough, there's not as much use for con except hhp and swimming stamina.
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BWithey
- Posts: 274
- Joined: Sun Aug 01, 2010 3:16 pm
Re: Make max HHP scale with str again.
True enough about strength, but I'd also see strength de-emphasized as a combat stat, and have your ability to fight with different weapons tied to a balance of stats.
Battle Axes, for instance, are more brute strength and less finesse, so using just Strength as it's combat modifier is good, but have the amount of time it takes before you get another swing increased.
Swords, on the other hand, are more a weapon of finesse. Have Strength and Dexterity modify your ability to strike with those, with an emphasis on strength for damage, Dexterity to actually connect (And a minor increase in damage due to hitting the 'right spot').
Daggers could be the weapon of choice for tailors and such, with Dexterity playing a role in how likely you are to hit, and the damage done on impact.
Ultimately, combat needs to have a lot more involved than just "Grrr I strong I hit you hard."
Battle Axes, for instance, are more brute strength and less finesse, so using just Strength as it's combat modifier is good, but have the amount of time it takes before you get another swing increased.
Swords, on the other hand, are more a weapon of finesse. Have Strength and Dexterity modify your ability to strike with those, with an emphasis on strength for damage, Dexterity to actually connect (And a minor increase in damage due to hitting the 'right spot').
Daggers could be the weapon of choice for tailors and such, with Dexterity playing a role in how likely you are to hit, and the damage done on impact.
Ultimately, combat needs to have a lot more involved than just "Grrr I strong I hit you hard."
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aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Make max HHP scale with str again.
On that note, why not have battlehammers that take Con as their stat, since Hammers ARE FUCKING HUGE!BWithey wrote:True enough about strength, but I'd also see strength de-emphasized as a combat stat, and have your ability to fight with different weapons tied to a balance of stats.
Battle Axes, for instance, are more brute strength and less finesse, so using just Strength as it's combat modifier is good, but have the amount of time it takes before you get another swing increased.
Swords, on the other hand, are more a weapon of finesse. Have Strength and Dexterity modify your ability to strike with those, with an emphasis on strength for damage, Dexterity to actually connect (And a minor increase in damage due to hitting the 'right spot').
Daggers could be the weapon of choice for tailors and such, with Dexterity playing a role in how likely you are to hit, and the damage done on impact.
Ultimately, combat needs to have a lot more involved than just "Grrr I strong I hit you hard."
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
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BWithey
- Posts: 274
- Joined: Sun Aug 01, 2010 3:16 pm
Re: Make max HHP scale with str again.
http://www.medieval-weaponry.co.uk/acat ... apons.html
You are incorrect sir.. War-hammers are not the things seen in video games, nowhere near.
They are small, brutal weapons designed for crushing skulls and piercing armor.
You are incorrect sir.. War-hammers are not the things seen in video games, nowhere near.
They are small, brutal weapons designed for crushing skulls and piercing armor.