Yes, I've considered doing something like that; I've just stumbled on trying to think of any formatting that I'm content with. If it says "387 (582)", I think the second value appears somewhat irrelevant, even though it's the most important value out of the two. Doing it the other way seems very weird to me, though I can't quite put my finger on why.Granger wrote:There is enough room in the UI to show the base values and effective value with all buffs, like:
Strength: 387 (582)
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loftar
- Posts: 9096
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Re: Buff Context Toggle
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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kaka
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Re: Buff Context Toggle
For what it's worth, I feel exactly the same.loftar wrote:Yes, I've considered doing something like that; I've just stumbled on trying to think of any formatting that I'm content with. If it says "387 (582)", I think the second value appears somewhat irrelevant, even though it's the most important value out of the two. Doing it the other way seems very weird to me, though I can't quite put my finger on why.
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notalbanian
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Re: Buff Context Toggle
what about saying "582 (387 base)", that sounds much better
aso11 wrote:Wait... grassland doesn't fly. Dude, you've been playing too much Minecraft.NaoWhut wrote:Our grasslands will block out the sun.