Foraging: Puddles

Thoughts on the further development of Haven & Hearth? Feel free to opine!
WRB852
Posts: 42
Joined: Tue Aug 03, 2010 7:21 pm

Foraging: Puddles

Post by WRB852 »

Puddles

Say it just rained recently. (I know it doesn't, but just bear with me, okay?) You're out in the woods collecting... well... wood. Suddenly you run out of stamina! :o

I suggest that we have puddles be foragable in various types of terrain, and when picked, would fill 5 liters into whatever containers you were holding at that time.

Along with this suggestion, I present to you...

Rain Collectors

Basically just a tub that would be built out of clay or brick/other materials that would slowly collect water over time.
User avatar
Sotsa
Posts: 725
Joined: Sat Mar 27, 2010 10:07 am

Re: Foraging: Puddles

Post by Sotsa »

This sounds pretty cool. Have the rain collector be just the normal barrel.
Also rename 'wine barrel' to 'barrel'
and have a 'remove lid' option that would make the barrel accumulate water over time when placed outside.
Before you take insult to this post, keep in mind that I am simply a warrior of truth.
notalbanian
Posts: 95
Joined: Wed Aug 18, 2010 3:25 pm

Re: Foraging: Puddles

Post by notalbanian »

Sounds pretty good. How would the quality of it work? Having survival/tub quality affect it would kinda mess up how water/clay/soil q can't be increased by grinding. Maybe have it be Q10 most of the time, but with a small chance of higher quality.
aso11 wrote:
NaoWhut wrote:Our grasslands will block out the sun.
Wait... grassland doesn't fly. Dude, you've been playing too much Minecraft.
User avatar
Onionfighter
Posts: 2957
Joined: Sat May 30, 2009 8:45 am
Location: Mordor

Re: Foraging: Puddles

Post by Onionfighter »

Drink puddle water? That kind of grosses me out. I think this idea would require weather first.
Cheerleader
User avatar
Danno
Posts: 429
Joined: Tue Jul 13, 2010 12:21 am
Location: Canada

Re: Foraging: Puddles

Post by Danno »

Onionfighter wrote:Drink puddle water? That kind of grosses me out. I think this idea would require weather first.
Desperate times call for desperate measures... Maybe puddle water could have a chance of inflicting "hurt" on you like eating raw meat, or your character gets a coughing fit for a minute or two from chugging down some dirt or other crap with that water. The coughing fit could make your character unable to talk, randomly blurting out stuff like "KHAAKK!", and forced to move at crawl speed.
Weather would be nice, but I think this would be fine as suggested. I mean, our crops grow without any rain or watering.
RIP
User avatar
wickerman_156
Posts: 198
Joined: Thu Mar 25, 2010 3:15 pm
Location: Schweden

Re: Foraging: Puddles

Post by wickerman_156 »

Love it + there should be a chance of receiving a sickness when/if sickness&disease is implemented when you drink such water :)
von Wurstone ∞

Return to “Critique & Ideas”