Downtime notice: Server overload

Announcements about major changes in Haven & Hearth.
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Azkanan
Posts: 149
Joined: Tue Jun 23, 2009 3:53 pm

Re: Downtime notice: Server overload

Post by Azkanan »

They say that newbies make the best slaves, because they play forl ike, 18 hours straight for the first week...
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FatBob
Posts: 642
Joined: Fri Jun 25, 2010 3:26 am

Re: Downtime notice: Server overload

Post by FatBob »

Azkanan wrote:They say that newbies make the best slaves, because they play forl ike, 18 hours straight for the first week...
Wtf ? and they enjoy the game ? where is the salves ?
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Azkanan
Posts: 149
Joined: Tue Jun 23, 2009 3:53 pm

Re: Downtime notice: Server overload

Post by Azkanan »

FatBob wrote:
Azkanan wrote:They say that newbies make the best slaves, because they play forl ike, 18 hours straight for the first week...
Wtf ? and they enjoy the game ? where is the salves ?
It's like baking, man.

You introduce them to the oven, throw them a few sticks, wait for them to download and play - then you have to catch them and use them, before their interest burns out.

And they turn to ashes? I guess? Might be a tad too far, there, though.
Zamp
Posts: 32
Joined: Tue Jan 19, 2010 2:31 am

Re: Downtime notice: Server overload

Post by Zamp »

Azkanan wrote:
FatBob wrote:
Azkanan wrote:They say that newbies make the best slaves, because they play forl ike, 18 hours straight for the first week...
Wtf ? and they enjoy the game ? where is the salves ?
It's like baking, man.

You introduce them to the oven, throw them a few sticks, wait for them to download and play - then you have to catch them and use them, before their interest burns out.

And they turn to ashes? I guess? Might be a tad too far, there, though.
Dude, wat?
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Jolaj
Posts: 86
Joined: Wed Feb 03, 2010 1:08 am

Re: Downtime notice: Server overload

Post by Jolaj »

Chakravanti wrote:I like player triggered ragnaroks. Perhaps a series of conditions might intiate a countdown and another series of conditions could stop, start, reset or entire diffuse the countdown and save the world.

Different conditons would trigger different kinds of apocolypses.

It would almost definitely involve hosting a feast over (or of) the dead bodies of your slain enemies in a worthy Hall.
Most definitely
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Ninijutsu
Posts: 2228
Joined: Sat May 22, 2010 4:22 am

Re: Downtime notice: Server overload

Post by Ninijutsu »

Bad analogy.
Better analogy:

Newbies are clay, and H&H is a Kiln. The newbies are thrown into the kiln, and as their interest (the kiln's fire) burns, they have lots of fun. However, eventually they will turn into bricks. Inanimate, inactive fodder for others to use (such as when they leave behind villages full of stuff for more newbs to raid and use). The select few, whilst in the kiln, mold themselves into Unburnt Clay Pipes. Once the kiln burns out, they do not. Their interest keeps burning from the tobacco known as new updates and in-game drama, and the hemp buds known as their own creativity and imagination.
Of another era.
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Handofevil
Posts: 152
Joined: Tue Jun 22, 2010 3:46 am

Re: Downtime notice: Server overload

Post by Handofevil »

Ninijutsu wrote:Bad analogy.
Better analogy:

Newbies are clay, and H&H is a Kiln. The newbies are thrown into the kiln, and as their interest (the kiln's fire) burns, they have lots of fun. However, eventually they will turn into bricks. Inanimate, inactive fodder for others to use (such as when they leave behind villages full of stuff for more newbs to raid and use). The select few, whilst in the kiln, mold themselves into Unburnt Clay Pipes. Once the kiln burns out, they do not. Their interest keeps burning from the tobacco known as new updates and in-game drama, and the hemp buds known as their own creativity and imagination.
You forgot to mention that the hemp somtimes runs out.
NaoWhut wrote: a nice juicy jorb dong.
sonerohi
Posts: 146
Joined: Thu Jun 04, 2009 12:15 am

Re: Downtime notice: Server overload

Post by sonerohi »

If you had enough hemp to start with, sometimes you don't notice it running out.
Ofc, enough varies person to person.
majortom
Posts: 2
Joined: Mon Nov 29, 2010 4:56 am

Re: Downtime notice: Server overload

Post by majortom »

I just started playing this last night, I take it the server is still down?
Zamp
Posts: 32
Joined: Tue Jan 19, 2010 2:31 am

Re: Downtime notice: Server overload

Post by Zamp »

majortom wrote:I just started playing this last night, I take it the server is still down?
Yes. You can see the server status on the home page. Outages this long are pretty rare.

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