Granger wrote:same problem hereWhitehead1771 wrote:Ok i can get banners to deconstruct but statues don't yet. Please tell me they will also cause 90% of our village was covered by statues.
It would also help should the statues and banners deconstruct without an explosion effect, so you can pick the resources (else they might end up in a cliff, wall or a house).
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Kaios
- Posts: 9268
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Re: Downtime notice: Server overload
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loftar
- Posts: 9095
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Re: Downtime notice: Server overload
The statues were indeed bugged. It will be fixed after the next server restart. Would you like one sooner, or later? :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Sarchi
- Posts: 2517
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Re: Downtime notice: Server overload
Lilith would like her cape sooner. XD
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Windforce
- Posts: 846
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- Location: City of Bevelle
Re: Downtime notice: Server overload
Huh ?Sarchi wrote:Lilith would like her cape sooner. XD
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
Lawspeaker - City of Bevelle (World 3)
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DatOneGuy
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Re: Downtime notice: Server overload
Now more than ever I must say we NEED better village management.
For those of us who have proper conquest, losing a village in the manner in which some have would absolutely devastate us, and a 'patch' wouldn't work. I know it's rare, but something better should come along, because as we see now the 'fix' applied here is very fast and dirty and would not work at all for our purposes, it would set us back thousands if not millions of pieces of linen, and weeks of work to repair.
For those of us who have proper conquest, losing a village in the manner in which some have would absolutely devastate us, and a 'patch' wouldn't work. I know it's rare, but something better should come along, because as we see now the 'fix' applied here is very fast and dirty and would not work at all for our purposes, it would set us back thousands if not millions of pieces of linen, and weeks of work to repair.
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Rhiannon
- Posts: 541
- Joined: Wed Nov 04, 2009 3:01 am
- Location: Ravenholm
Re: Downtime notice: Server overload
Butko wrote:We do not demand anything, but as it seems situation is hopeless. Ofc you have a full ass of everything there in Sodom or your village and you can basicaly overtake now any mine you find and smash down the wall. If one village controls all mines or only specific mines whole game lose purpose to play, coz we will be then all slaves to them. I'm 100% sure that 50% of ppl will probably stop playing it and that is not good for that game. We want to have more players and bigger map and not one or two supreme villages holding all mines or specific ones to dictate the price and production of specific metal. You know what I'm talking about here and you are afraid to world reset can happen. Ofc you are afraid to lose a lot. You have own a lot of mines and now is opportunity to take even more. Oh I hate greedines of ppl... it has no limit!!!burgingham wrote:Wow seriously. No reason for a wipe here and no reason for demanding stuff. Never forget that this is still an alpha and it is also done in the freetime of the devs. Looks to me like the new generation of players doesn't know anything about that. None of you has a reason to demand ANYTHING!
If loftar were to go on and remove just your character because he feels like being an ass today that would still be fine, because it is his game.
Cough...hum? what? oh yeah, true dat, but then again, oh another one...what year is this? Deja Vu all the way around, logic is for those who suffer the fallacy of the clear minded and the homosapiens laugh at the apes as they attempt another footy goal with a coconut. What the hell?...I haven't a damn clue what that's suppose to mean as Manchester United screams GO YOU REDS GO YOU REDS!!!!!!!
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***************************** IN LIEBE UND FREUNDSCHAFT *************************
************************************* Für Immer **************************************
***************************** IN LIEBE UND FREUNDSCHAFT *************************
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Sarchi
- Posts: 2517
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Re: Downtime notice: Server overload
This.DatOneGuy wrote:Now more than ever I must say we NEED better village management.
For those of us who have proper conquest, losing a village in the manner in which some have would absolutely devastate us, and a 'patch' wouldn't work. I know it's rare, but something better should come along, because as we see now the 'fix' applied here is very fast and dirty and would not work at all for our purposes, it would set us back thousands if not millions of pieces of linen, and weeks of work to repair.
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virus_128
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Re: Downtime notice: Server overload
loftar, what i have to do? I lost occults and sling, i putted it in cupboard, but then it disappeared.
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Butko
- Posts: 542
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Re: Downtime notice: Server overload
If u live on spot u have mine 1 hour away, if u live enar mine u have other spots 1 hour away of each others... There is no point where u live, getting all stuff on one place is impossible to get since all that spots are already taken.Winterbrass wrote:If that were your circumstance, and soil is your majour export, why are you not living right on top of the node in question? That is laziness, stupidity and self-inflicted misery.Butko wrote:Living in unpopulated area is like: travel 1 hour in one way to reach your spot for soil, grap 2 chests and hearth back. Repeat process every week... Yeah good luck with that.
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spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: Downtime notice: Server overload
Stop whining, that's how it's always been for everyone, since the very start of this world. Build crossroads and level your agi up for fast travel.Butko wrote:If u live on spot u have mine 1 hour away, if u live enar mine u have other spots 1 hour away of each others... There is no point where u live, getting all stuff on one place is impossible to get since all that spots are already taken.Winterbrass wrote:If that were your circumstance, and soil is your majour export, why are you not living right on top of the node in question? That is laziness, stupidity and self-inflicted misery.Butko wrote:Living in unpopulated area is like: travel 1 hour in one way to reach your spot for soil, grap 2 chests and hearth back. Repeat process every week... Yeah good luck with that.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"