Mqrius' Map Marline (World Three)

General discussion and socializing.
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Mqrius' Mega Map Marline

Post by mvgulik »

Aha, No point in not having my name in that list. :)
(Ps: small merged map. Let me know if it trows something odd. Should be fine though.)

Cool.
Gotrek64 wrote:Don't you get more than 1 point for discovering undiscovered tiles though?
lol. your not having a big eunuff lead. :D
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Mqrius
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Mqrius' Mega Map Marline

Post by Mqrius »

Gotrek64 wrote:Don't you get more than 1 point for discovering undiscovered tiles though?
Nope, just one point. But, an undiscovered tile is a guaranteed point, where an updated tile needs to actually be different from the previous tiles. So walking around in undiscovered territory is a lot faster, generally.
mvgulik wrote:(Ps: small merged map. Let me know if it trows something odd. Should be fine though.)
If everything is stitched without errors, there should be no problems :)
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Gotrek64
Posts: 279
Joined: Sat Jul 17, 2010 6:36 pm

Re: Mqrius' Mega Map Marline

Post by Gotrek64 »

huh so my score almost represents 10 supergrids of explored/updated data very nice
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Mqrius
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Mqrius' Mega Map Marline

Post by Mqrius »

Yup :)
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Azkanan
Posts: 149
Joined: Tue Jun 23, 2009 3:53 pm

Re: Mqrius' Mega Map Marline

Post by Azkanan »

99, -23: Garrison Azkanan (Soon to be village within the next week :) )
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Repercussionist
Posts: 262
Joined: Tue Aug 10, 2010 2:35 am

Re: Mqrius' Mega Map Marline

Post by Repercussionist »

I would suggest, if you haven't heard this already, to make it possible to search for villages labeled on the map via text input. Sometimes it can be difficult to find particular villages, especially the "minor" ones because of the narrow scope of the map once you zoom in far enough to see it.
Zen always wins.
~K~
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rozn
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Re: Mqrius' Mega Map Marline

Post by rozn »

I uploaded a lot :shock: but don't see a score is there a way to be sure that a score got posted?
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Mqrius
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Mqrius' Mega Map Marline

Post by Mqrius »

Repercussionist wrote:I would suggest, if you haven't heard this already, to make it possible to search for villages labeled on the map via text input. Sometimes it can be difficult to find particular villages, especially the "minor" ones because of the narrow scope of the map once you zoom in far enough to see it.
It's on the todo list :P For the time being, this can be used. It's the raw village data.
rozn wrote:I uploaded a lot :shock: but don't see a score is there a way to be sure that a score got posted?
Did you check this? I'm not sure what name you used...
mvgulik
Posts: 4098
Joined: Fri May 21, 2010 2:29 am

Re: Mqrius' Mega Map Marline

Post by mvgulik »

Suggestion: might be useful to drop those special url's in the first message (to).
rozn wrote:I uploaded a lot :shock: but don't see a score is there a way to be sure that a score got posted?
Unless you uploaded something new ... nope.

unless
- points (upload count)
- User1 2422 (100349)
- user2 2242 (2242)
Not sure I would like that. ;)
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Mqrius
Posts: 367
Joined: Sun Aug 29, 2010 8:58 pm

Re: Mqrius' Mega Map Marline

Post by Mqrius »

mvgulik wrote:Suggestion: might be useful to drop those special url's in the first message (to).
Already done that :)
mvgulik wrote:unless
- points (upload count)
- User1 2422 (100349)
- user2 2242 (2242)
Not sure I would like that. ;)
Why wouldn't you like that?

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